I was playing on a server with a friend who had bonded a beefalo with a beefalo bell to domesticate it. The beefalo that my friend had bonded had produced a child while in heat, and the child was following its parent around, so we decided to kill it. After killing the baby beefalo, the game crashed. We reloaded the save multiple times, attempting to kill it, but every time, the game crashed as before. We also tried to kill the baby beefalo without bonding its parent, and the game crashed. The world did not have any mods enabled that affected naughtiness calculations.
1. Wait for beefalo to go in heat, produce offspring.
2. Kill a baby beefalo. Bonding the parent may or may not be required.
3. Game crashes.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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