When i launch the game, window is shown for 2 seconds then it disappears.
specs:
OS = Win 10
GPU = RX 6800 XT
CPU = Ryzen 5800X3D
things i tried:
* update drivers
* reinstall Windows
* reinstall game
* verify game cache
* delete all from mods folder
* run in admin and compatibility modes
* run in 32-bit mode
* disable antivirus
* verify that game is allowed through firewall
There is no .mdmp file in suggested location.
DxDiag.txt is attached.
Crash log:
[00:00:00]: System Memory: Memory Load: 26% Available Physical Memory: 24104m/32671m Available Page File: 24762m/37535m Available Virtual Memory: 134213454m/134217727m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 33m Working Set Size: 32m Quota Peak Page Pool Usage: 253k Quota Page Pool Usage: 251k Quota Peak Non Paged Pool Usage:18k Quota Non Paged Pool Usage: 17k Page File Usage: 6m Peak Page File Usage: 6m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 556225 [00:00:00]: Current time: Mon Jun 12 19:25:21 2023 [00:00:00]: Don't Starve Together: 556225 WIN32_STEAM [00:00:00]: Build Date: 1984 [00:00:00]: Mode: 64-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Steam AppBuildID: 11192167 [00:00:00]: ....Done [00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/73818432/ [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (37080) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:0.49 [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: THREAD - started 'IC' (51860) [00:00:00]: Texture Streaming: ENABLED [00:00:00]: Texture Streaming: DISABLED [00:00:00]: Threaded Renderer: ENABLED [00:00:00]: THREAD - started 'SimUpdateThread' (58380) [00:00:00]: THREAD - started 'RenderThread' (69248) [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: could not load ping_cache [00:00:00]: THREAD - started 'StreamInput' (62544) [00:00:00]: Offline user ID: OU_76561198034084160 [00:00:00]: SteamID: 76561198034084160 [00:00:00]: THREAD - started 'AsynTextureLoadthread' (10456) [00:00:00]: THREAD - started 'AsynTextureLoadthread' (51456) [00:00:00]: HardwareStats: OS name Microsoft Windows 10 Pro version 10.0.19045 platformSpecific SP 0.0 architecture 64-bit CPU clockSpeed 3401 name AMD Ryzen 7 5800X3D 8-Core Processor manufacturer AuthenticAMD numCores 8 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX RAM megsOfRam 32768 GPU megsOfRam 4095 videoModeDescription 2560 x 1440 x 4294967296 colors name AMD Radeon RX 6800 XT driverVersion 31.0.14057.5006 driverDate 20230523000000.000000-000 refreshRate 165 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: WindowManager::Initialize [00:00:00]: CreateWindow: Requesting 1280,720 - 5/6/5 - -1/-1/-1 - 0 [00:00:00]: CreateEGLContext: 16 configs found [00:00:00]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:00]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:00]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:00]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:00]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:00]: 5: 5/5/5 - 1/ 0/ 0 - 0 [00:00:00]: 6: 5/5/5 - 0/16/ 0 - 0 [00:00:00]: 7: 5/5/5 - 1/16/ 0 - 0 [00:00:00]: 8: 5/5/5 - 0/24/ 0 - 0 [00:00:00]: 9: 5/5/5 - 1/24/ 0 - 0 [00:00:00]: 10: 5/5/5 - 0/24/ 8 - 0 [00:00:00]: 11: 5/5/5 - 1/24/ 8 - 0 [00:00:00]: 12: 8/8/8 - 8/ 0/ 0 - 0 [00:00:00]: 13: 8/8/8 - 8/16/ 0 - 0 [00:00:00]: 14: 8/8/8 - 8/24/ 0 - 0 [00:00:00]: 15: 8/8/8 - 8/24/ 8 - 0 [00:00:00]: GLInfo [00:00:00]: ~~~~~~ [00:00:00]: GL_VENDOR: Google Inc. [00:00:00]: GL_RENDERER: ANGLE (AMD Radeon RX 6800 XT) [00:00:00]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:00]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:00]: OpenGL extensions (19, 19): [00:00:00]: GL_ANGLE_depth_texture [00:00:00]: GL_ANGLE_framebuffer_blit [00:00:00]: GL_ANGLE_framebuffer_multisample [00:00:00]: GL_ANGLE_instanced_arrays [00:00:00]: GL_ANGLE_pack_reverse_row_order [00:00:00]: GL_ANGLE_texture_compression_dxt3 [00:00:00]: GL_ANGLE_texture_compression_dxt5 [00:00:00]: GL_ANGLE_texture_usage [00:00:00]: GL_ANGLE_translated_shader_source [00:00:00]: GL_EXT_read_format_bgra [00:00:00]: GL_EXT_robustness [00:00:00]: GL_EXT_texture_compression_dxt1 [00:00:00]: GL_EXT_texture_format_BGRA8888 [00:00:00]: GL_EXT_texture_storage [00:00:00]: GL_OES_get_program_binary [00:00:00]: GL_OES_packed_depth_stencil [00:00:00]: GL_OES_rgb8_rgba8 [00:00:00]: GL_OES_standard_derivatives [00:00:00]: GL_OES_texture_npot [00:00:00]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:00]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:00]: GL_MAX_VARYING_VECTORS = 10 [00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:00]: THREAD - started 'WindowsInputManager' (30276) [00:00:00]: 4 compressed texture formats [00:00:00]: texture format 0x83f0 [00:00:00]: texture format 0x83f1 [00:00:00]: texture format 0x83f2 [00:00:00]: texture format 0x83f3 [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: AppVersion::GetArchitecture() x64 [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: Running main.lua [00:00:01]: loaded modindex [00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths could not load morgue [00:00:03]: PlayerHistory could not load player_history [00:00:03]: ServerPreferences could not load server_preferences [00:00:03]: ConsoleScreenSettings could not load consolescreen [00:00:03]: bloom_enabled true [00:00:03]: EnableShadeRenderer: true [00:00:03]: loaded shardsaveindex [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Klump load on boot started. [00:00:03]: Klump files loaded: 0 [00:00:04]: APP:Klei//DoNotStarveTogether/donotstarvetogether_client.dmp written. [00:00:04]: [C](-1): RenderOneFrame [00:00:04]: [string "scripts/gamelogic.lua"](142): KeepAlive [00:00:04]: [string "scripts/gamelogic.lua"](201): LoadAssets [00:00:04]: [string "scripts/gamelogic.lua"](1245): DoResetAction [00:00:04]: [string "scripts/gamelogic.lua"](1264): complete_callback [00:00:04]: [string "scripts/upsell.lua"](13): UpdateGamePurchasedState [00:00:04]: [string "scripts/gamelogic.lua"](1288): callback [00:00:04]: [string "scripts/shardindex.lua"](185): Load [00:00:04]: [string "scripts/gamelogic.lua"](1322): callback [00:00:04]: [string "scripts/shardsaveindex.lua"](164): OnLoad [00:00:04]: [string "scripts/shardsaveindex.lua"](179): ? [00:00:04]: [C](-1): GetPersistentString [00:00:04]: [string "scripts/shardsaveindex.lua"](177): Load [00:00:04]: [string "scripts/gamelogic.lua"](1321): callback [00:00:04]: [string "scripts/saveindex.lua"](278): OnLoad [00:00:04]: [string "scripts/saveindex.lua"](287): ? [00:00:04]: [C](-1): GetPersistentString [00:00:04]: [string "scripts/saveindex.lua"](285): Load [00:00:04]: [string "scripts/gamelogic.lua"](1320): callback [00:00:04]: [string "scripts/playerprofile.lua"](1629): Set [00:00:04]: [string "scripts/playerprofile.lua"](1471): ? [00:00:04]: [C](-1): GetPersistentString [00:00:04]: [string "scripts/playerprofile.lua"](1469): Load [00:00:04]: [string "scripts/gamelogic.lua"](1319): ? [00:00:04]: [C](-1): require [00:00:04]: [string "scripts/mainfunctions.lua"](1379): ?
Steps to Reproduce
Start the game, either through Steam or running the exe file directly.
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