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Game crashed, unidentified cause


Dryad Yao
  • Pending

Hello Team, my game crashed with the error "Assert failure 'false && "Invalid shape type!"' at ..\source\game\components\PhysicsComponent.cpp(600): Trace follows..." since the end of last year. This issue can be reproduced stably when I try to access other browser games. But when I play the host game, it seems that there is no such problem.

Here are my Client Mods:
- Combined Status
- Gerometric Placement
- Too Many Items Plus

Here are my Server Modes:
- Antistun
- Extrs Equip Slots
- Fast Travel
- Finder Redux
- Global Positions
- Simple Health Bar DST
- Smart Minisign
- Combined Status
- Wormhole Marks
 

donotstarvetogether_client.dmp


Steps to Reproduce

This issue appears when I try to access a Browser Game.




User Feedback


This is most likely caused from a mod not having networked variables done for both client and server creating a desync in the network stream. Please try turning off mods to find out which one it is.

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