Quote[string "scripts/components/inventoryitem.lua"]:26: attempt to index field 'inventoryitem' (a nil value)
LUA ERROR stack traceback:
scripts/components/inventoryitem.lua:26 in (field) ? (Lua) <25-27>
self =
trappable = true
nobounce = false
is_landed = false
isnew = false
pushlandedevents = true
canbepickedupalive = false
keepondeath = false
droprandomdir = false
inst = 120021 - footballhat (valid:false)
sinks = false
_ = table: 0x205180d8
isacidsizzling = false
scripts/class.lua:43 in () ? (Lua) <36-45>
t = table: 0x2699c618
k = isacidsizzling
v = false
p = table: 0x283da7b0
old = true
scripts/components/acidlevel.lua:3 in (field) fn (Lua) <1-4>
item = 120021 - footballhat (valid:false)
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 0xda5cf48
waitingfortick = table: 0xcc04970
hibernating = table: 0xcc049c0
tasks = table: 0xda5cf00
waking = table: 0xafacca8
attime = table: 0x16174030
tick = 85405
k = PERIODIC 120021: 1.650000
v = true
already_dead = false
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
tick = 85405
scripts/update.lua:240 in () ? (Lua) <224-298>
dt = 0.033333335071802
tick = 85405
i = 85405[08:17:30]: [string "scripts/components/inventoryitem.lua"]:26: attempt to index field 'inventoryitem' (a nil value)
LUA ERROR stack traceback:
scripts/components/inventoryitem.lua:26 in (field) ? (Lua) <25-27>
scripts/class.lua:43 in () ? (Lua) <36-45>
scripts/components/acidlevel.lua:3 in (field) fn (Lua) <1-4>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
在洞穴服务器中,猪皮帽遇到酸雨触发崩溃
Footballhat crashes in acid rain
另外还有一个问题:更新后地面世界下玻璃雨(变异雨)导致服务器卡顿,玩家客户端掉帧严重
There is also a problem: after the update, the glass rain(Variable rain) in the ground world caused the server to stall, and the player client dropped the frame seriously
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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