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Flying boat cannon won't damage anything in its path?


lattematcha
  • Fixed

Just like title said, and cannon will do damage normally as it impact the ground.

I guess the cause is at line 161 in cannonballs.lua, looks like PROJECTILE_EXCLUDETAGS is "must not tag" but it's now at "must tag" place?

local targets = TheSim:FindEntities(x, 0, z, CANNONBALL_RADIUS, PROJECTILE_EXCLUDETAGS, nil, MUST_ONE_OF_TAGS)
-- Set y to zero to look for objects on the ground

 


Steps to Reproduce

like above?




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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