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"Failed to Connect to Server" Because Wagstaff or Armored Bearger?


wwwen
  • Pending

I am writing to ask for help with an issue I am experiencing in Don't Starve Together. Currently, I am completely unable to enter the game. Every time I try to "Resume World", the connection fails during the loading screen, and I receive a message saying it cannot connect to the local server. 

I attempted to roll back the world, but the problem persists. I would really appreciate any help or troubleshooting steps you can provide to resolve this. Thank you!

Best,W

 

caves_server_log(5).txt master_server_log(5).txt


Steps to Reproduce

The master log shows the sequence of events that triggered this edge-case crash:

  1. The Attack: A Deciduous Root (spawned by a Poison Birchnut Tree) performed an area attack (deciduous_root.lua).

  2. The Kill: Your Armored Bearger took damage from this root and died.

  3. The Trigger: Because the mutated boss was defeated, the game tried to run SetMutationDefeated to signal that the fight was over.

  4. The Crash: This triggered Trigger Wagstaff Appearance so Wagstaff could show up and do his cinematic event. However, due to a bug in Klei's code—likely related to a non-player entity (the tree root) landing the killing blow—the game failed to properly reference the Wagstaff entity. It returned a nil (non-existent) value, causing the server to crash immediately.




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