[07:46:50]: [string "scripts/stategraphs/SGeyeofterror.lua"]:331: attempt to compare nil with number LUA ERROR stack traceback: scripts/stategraphs/SGeyeofterror.lua:331 in (field) onupdate (Lua) <310-337> inst = 377007 - eyeofterror (valid:true) dt = 0.033333335071802 scripts/stategraph.lua:688 in (method) UpdateState (Lua) <646-690> self = statestarttime = 21150.301103074 timeout = 0.8 tags = table: 0x44ea1070 mem = table: 0x43104dc0 statemem = table: 0x41e35650 currentstate = table: 0x45546ea0 stopped = false timeinstate = 0 sg = Stategraph : eyeofterror inst = 377007 - eyeofterror (valid:true) lastupdatetime = 21150.301103074 timelineindex = 1 bufferedevents = table: 0x3b1ff940 laststate = table: 0x371b53b0 dt = 0.033333335071802 startstate = table: 0x371b53b0 scripts/stategraph.lua:716 in (method) Update (Lua) <709-735> self = statestarttime = 21150.301103074 timeout = 0.8 tags = table: 0x44ea1070 mem = table: 0x43104dc0 statemem = table: 0x41e35650 currentstate = table: 0x45546ea0 stopped = false timeinstate = 0 sg = Stategraph : eyeofterror inst = 377007 - eyeofterror (valid:true) lastupdatetime = 21150.301103074 timelineindex = 1 bufferedevents = table: 0x3b1ff940 laststate = table: 0x371b53b0 dt = 0.033333335071802 scripts/stategraph.lua:128 in (method) Update (Lua) <109-146> self = updaters = table: 0x4336daf0 OnEnterNewState = function - scripts/stategraph.lua:27 tickwaiters = table: 0xca4df70 haveEvents = table: 0x37269040 hibernaters = table: 0xca4dfa0 instances = table: 0xca4def0 current_tick = 634509 waiters = table: 0x42e16e90 updaters = table: 0x2f0049b0 k = sg="eyeofterror", state="electrocute", time=0.00, tags = "hit,electrocute,nosleep,busy,noelectrocute," v = true prefab = eyeofterror scripts/update.lua:288 in () ? (Lua) <224-298> dt = 0.033333335071802 tick = 634509 i = 634509 [07:46:50]: [string "scripts/stategraphs/SGeyeofterror.lua"]:331: attempt to compare nil with number LUA ERROR stack traceback: scripts/stategraphs/SGeyeofterror.lua:331 in (field) onupdate (Lua) <310-337> scripts/stategraph.lua:688 in (method) UpdateState (Lua) <646-690> scripts/stategraph.lua:716 in (method) Update (Lua) <709-735> scripts/stategraph.lua:128 in (method) Update (Lua) <109-146> scripts/update.lua:288 in () ? (Lua) <224-298>
Steps to Reproduce
- Player was actively getting electrocuted by T.I.N.G.L.E. Nodes
- Eye Of Terror gets summoned and targets player that's getting electrocuted
- Server crashes (see LUA ERROR above)
-
2
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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