Killing an enraged dragonfly requires the server to be restarted in order to get rid of the flying/fireflying noise.
Steps to Reproduce
1) Create world, pick Wilson 2) c_godmode() 3) c_give("hambat") 4) c_gonext("lava_pond") 5) Walk to dragonfly 6) c_select(c_find("dragonfly")) 7) Press backspace to get health on screen 8) ThePlayer.components.combat.damagemultiplier = 20 9) Hit dragonfly (you will knock it down, keep hitting it) until it reaches 1000 hp or a near value 10) Let it wake, it will spawn lavae 11) Don't kill it, follow it, kill the lavae it spawns 12) When all the lavae die, the dragonfly enrages 13) Charge at it and deal the finishing blows, kill it 14) Noise out of nowhere
1) Create world, pick Wilson 2) c_godmode() 3) c_give("hambat") 4) c_gonext("lava_pond") 5) Walk to dragonfly 6) c_select(c_find("dragonfly")) 7) Press backspace to get health on screen 8) ThePlayer.components.combat.damagemultiplier = 20 9) Hit dragonfly (you will knock it down, keep hitting it) until it reaches 1000 hp or a near value 10) Let it wake, it will spawn lavae 11) Don't kill it, follow it, kill the lavae it spawns 12) When all the lavae die, the dragonfly enrages 13) Charge at it and deal the finishing blows, kill it 14) Noise out of nowhere
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now