This is still an issue, the code checks out after I just checked it, still in the same spot. I still have this bug, and you can check numerous videos for it, the fact that the dragonfly enraging or not is totally random is pretty annoying. LAVAE_LIFESPAWN and wave_time are both 30 seconds, so the lavae can die literally just after the task checks, and the dragonfly goes back to the same default pattern it had which is spawning more lavae again.
Steps to Reproduce
Just trying to fight dragonfly with friends, wanted to find a consistent method to enrage it since it was necessary for our strategy but it always seemed to randomly enrage. Thought it had someone to do with distance from the dragonfly but it turned out I just got lucky and couldn't recreate it consistently. Got angry and went into the code to find out what made it enrage and it's totally random.
Just trying to fight dragonfly with friends, wanted to find a consistent method to enrage it since it was necessary for our strategy but it always seemed to randomly enrage. Thought it had someone to do with distance from the dragonfly but it turned out I just got lucky and couldn't recreate it consistently. Got angry and went into the code to find out what made it enrage and it's totally random.
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