Before the update 634023, RAM usage by the game was usually around 4GiB. After the patch, RAM usage dropped to ~3 GiB, but after a few minutes the game freezes for a moment and RAM usage suddenly rises above 4 GiB and remains at that level. But aside from that sudden freeze this doesn't affect the gameplay, and the game continues to run as if nothing happened.
There's nothing in the game logs, and dmesg and journalctl also show no abnormalities. Weird.
[edit]
with a little help from a bash script I looked at the RAM usage, memory consumption spikes sharply and consistently after ~8-10 minutes and it doesn't matter if I'm actually playing or if the game is paused and running in the background. on the graph - paused game with caves enabled, running in the background, tested without mods ofc:
Launch the game on Linux.
Play for about 10 minutes.
The game freezes for a split second and RAM usage suddenly increases by about 1 GiB.
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