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Disconnected when fighting certain monsters

  • Fixed

Hi. I've been playing with my partner over the last few days and we haven't had any issues until today.

We both disconnect when fighting hounds (although it also happened once against a bat).

We only have the mini map hud mod enabled. We tried disabling the mods on both our computers but the disconnection still occured. We tried creating a local only server and still had the disconnection issue.

The latest lua error traceback is below:


[00:55:26]: [string "scripts/brains/crittersbrain.lua"]:115: bad argument #1 to 'max' (number expected, got nil)
LUA ERROR stack traceback:
    =[C]:-1 in (field) max (C) <-1--1>
    scripts/brains/crittersbrain.lua:115 in (upvalue) _avoidtargetfn (Lua) <87-120>
    scripts/brains/crittersbrain.lua:148 in () ? (Lua) <133-155>
    =(tail call):-1 in ()  (tail) <-1--1>
    scripts/behaviourtree.lua:200 in (method) Visit (Lua) <199-205>
    scripts/behaviourtree.lua:643 in (method) Visit (Lua) <633-664>
    scripts/behaviourtree.lua:578 in (method) Visit (Lua) <554-610>
    scripts/behaviourtree.lua:578 in (method) Visit (Lua) <554-610>
    scripts/behaviourtree.lua:643 in (method) Visit (Lua) <633-664>
    scripts/behaviourtree.lua:601 in (method) Visit (Lua) <554-610>
    scripts/behaviourtree.lua:22 in (method) Update (Lua) <20-27>
    scripts/brain.lua:212 in (method) OnUpdate (Lua) <205-214>
    scripts/brain.lua:135 in (method) Update (Lua) <105-147>
    scripts/update.lua:237 in () ? (Lua) <164-243>

Anyone able to help?

Steps to Reproduce

1. Fight hounds/bats.

2. Possibly use the mini map hud mod (although we disabled it and still had issues).

Characters used: Wendy and Walter.

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

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