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dedi server crash from mutatedbuzzardmanager


Fornax
  • Fixed
[00:06:51]: [string "scripts/components/mutatedbuzzardmanager.lu..."]:298: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
scripts/components/mutatedbuzzardmanager.lua:298 in (field) UpdatePopulationMigrationPath (Lua) <289-312>
   population = table: 0x799c3210
   map = table: 0xa15f00f0
   lastnode = nil
   alreadyvisitedorgoingto = table: 0x9f803c30
scripts/components/migrationmanager.lua:459 in (method) UpdatePopulationMigrationPath (Lua) <457-465>
   self =
      GetNewPopulationGroupUID = function - scripts/components/migrationmanager.lua:256
      LoadPostPass = function - scripts/components/migrationmanager.lua:562
      GetPopulationForNodeAtPoint = function - scripts/components/migrationmanager.lua:334
      CreateMigrationType = function - scripts/components/migrationmanager.lua:251
      OnUpdate = function - scripts/components/migrationmanager.lua:500
      ShouldPopulationGroupMigrate = function - scripts/components/migrationmanager.lua:350
      AddEntityToPopulationGroup = function - scripts/components/migrationmanager.lua:391
      MigratePopulationToNextNode = function - scripts/components/migrationmanager.lua:444
      ClearPopulationGroup = function - scripts/components/migrationmanager.lua:373
      Debug_IsNodeValidForMigration = function - scripts/components/migrationmanager.lua:591
      EnterMigrationInNode = function - scripts/components/migrationmanager.lua:405
      GetDistanceNodeToNode = function - scripts/components/migrationmanager.lua:283
      ClearAllPopulationGroupMigrationPaths = function - scripts/components/migrationmanager.lua:420
      GetDebugString = function - scripts/components/migrationmanager.lua:595
      RemoveEntityFromPopulationGroup = function - scripts/components/migrationmanager.lua:377
      UpdatePopulationMigrationPath = function - scripts/components/migrationmanager.lua:457
      inst = 100028 - world (valid:true)
      Debug_GetMigrationPopulations = function - scripts/components/migrationmanager.lua:587
      GetPlayerLocationList = function - scripts/components/migrationmanager.lua:263
      GetPopulationGroup = function - scripts/components/migrationmanager.lua:290
      GetEntityFromMigrationNode = function - scripts/components/migrationmanager.lua:308
      ForEachEntityInMigration = function - scripts/components/migrationmanager.lua:317
      OnLoad = function - scripts/components/migrationmanager.lua:541
      GetPopulationForNodeAtInst = function - scripts/components/migrationmanager.lua:346
      MigratePopulationToNode = function - scripts/components/migrationmanager.lua:426
      DoUpdateMigrate = function - scripts/components/migrationmanager.lua:477
      GetFirstPopulationGroupInNode = function - scripts/components/migrationmanager.lua:299
      OnSave = function - scripts/components/migrationmanager.lua:521
      GetMigrationNodeAtPoint = function - scripts/components/migrationmanager.lua:267
      OnPostInit = function - scripts/components/migrationmanager.lua:242
      DoUpdatePlayerLocations = function - scripts/components/migrationmanager.lua:471
      EnterMigration = function - scripts/components/migrationmanager.lua:410
      GetMigrationNodeAtInst = function - scripts/components/migrationmanager.lua:279
      CreatePopulationGroup = function - scripts/components/migrationmanager.lua:362
      Debug_GetMigrationMap = function - scripts/components/migrationmanager.lua:583
   migration_data = table: 0x247d6b30
   population = table: 0x799c3210
scripts/components/migrationmanager.lua:492 in (method) DoUpdateMigrate (Lua) <477-496>
   self =
      GetNewPopulationGroupUID = function - scripts/components/migrationmanager.lua:256
      LoadPostPass = function - scripts/components/migrationmanager.lua:562
      GetPopulationForNodeAtPoint = function - scripts/components/migrationmanager.lua:334
      CreateMigrationType = function - scripts/components/migrationmanager.lua:251
      OnUpdate = function - scripts/components/migrationmanager.lua:500
      ShouldPopulationGroupMigrate = function - scripts/components/migrationmanage
[00:06:51]: [string "scripts/components/mutatedbuzzardmanager.lu..."]:298: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
    scripts/components/mutatedbuzzardmanager.lua:298 in (field) UpdatePopulationMigrationPath (Lua) <289-312>
    scripts/components/migrationmanager.lua:459 in (method) UpdatePopulationMigrationPath (Lua) <457-465>
    scripts/components/migrationmanager.lua:492 in (method) DoUpdateMigrate (Lua) <477-496>
    scripts/components/migrationmanager.lua:514 in (method) OnUpdate (Lua) <500-515>
    scripts/update.lua:262 in () ? (Lua) <224-298>

 


Steps to Reproduce

The forest shard worldgen is split into islands btw.




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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