In the very rare occasion that Bearger attacks a Ewecus or Clockwork Bishop, it will knock its projectile weapon out of its inventory and remove it. In the prefab file, they are given a projectile weapon in their inventory on prefab creation. This breaks MacTusk too - the projectile from their attack is removed, and it will instantly hit their target. Giving them all the "stronggrip" tag would be a quick solution.
Steps to Reproduce
Have Bearger hit any creature with a "weapon" in their inventory, and it will be knocked out of their inventory.
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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