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Crash with launch a server with caves, related to days of server


Inoklei
  • Can't Reproduce

I have a crash with this mistake in " master_server_log ":

[00:00:46]: [string "scripts/components/clock.lua"]:206: calling 'set' on bad self (number expected, got nil)
LUA ERROR stack traceback:
    =[C]:-1 in (method) set (C) <-1--1>
    scripts/components/clock.lua:206 in (local) fn (Lua) <178-209>
    scripts/entityscript.lua:1215 in (method) PushEvent (Lua) <1202-1229>
    scripts/components/seasons.lua:163 in (upvalue) PushSeasonClockSegs (Lua) <140-164>
    scripts/components/seasons.lua:420 in (local) fn (Lua) <418-421>
    scripts/entityscript.lua:1215 in (method) PushEvent (Lua) <1202-1229>
    scripts/worldsettings_overrides.lua:3539 in (local) override (Lua) <3506-3540>
    scripts/gamelogic.lua:651 in (upvalue) PopulateWorld (Lua) <395-702>
    scripts/gamelogic.lua:976 in (upvalue) DoInitGame (Lua) <859-1055>
    scripts/gamelogic.lua:1089 in (local) cb (Lua) <1083-1090>
    scripts/shardindex.lua:214 in (upvalue) OnLoadSaveDataFile (Lua) <196-215>
    scripts/shardindex.lua:219 in () ? (Lua) <218-220>

In server_log:

[00:01:10]:  Manager - ORPHANED UNKNOWN RESOURCES:
[00:01:10]: ../mods/workshop-2428854303/images/minimapimages/tap_minimapicons.xml - 11
[00:01:10]: ../mods/workshop-2428854303/images/inventoryimages/tap_buildingimages.xml - 17
[00:01:10]:  Manager - ORPHANED UNKNOWN RESOURCES:
[00:01:10]: anim/merm_lunar_eye_build.zip - 2
[00:01:10]: anim/merm_guard_small_build.zip - 2
[00:01:10]: anim/merm_guard_small_lunar_build.zip - 2
[00:01:10]: anim/structure_collapse_fx.zip - 2
[00:01:10]: anim/sand_spike.zip - 4
[00:01:10]: anim/eel.zip - 2
[00:01:10]: anim/ruins_rubble.zip - 4
[00:01:10]: ../mods/workshop-2428854303/anim/porkalypse_clock_marker.zip - 4
[00:01:10]: anim/ds_pig_elite.zip - 2
[00:01:10]: ../mods/workshop-2428854303/anim/porkalypse_clock_01.zip - 4
[00:01:10]: ../mods/workshop-2428854303/anim/rock_magma_gold.zip - 3
[00:01:10]: anim/ds_pig_actions.zip - 5
[00:01:10]: anim/ds_pig_parasite_death.zip - 2
[00:01:10]: anim/merm_actions.zip - 2
[00:01:10]: anim/pigman_yotb.zip - 2
[00:01:10]: anim/quagmire_swampig_extras.zip - 4
[00:01:10]: anim/frog_legs.zip - 2
[00:01:10]: anim/splash_water_drop.zip - 3
[00:01:10]: anim/fish01.zip - 2
[00:01:10]: anim/merm_build.zip - 2
[00:01:10]: anim/sand_block.zip - 4
[00:01:10]: anim/merm_guard_transformation.zip - 3
[00:01:10]: ../mods/workshop-2428854303/anim/porkalypse_clock_02.zip - 4
[00:01:10]: anim/merm_lunar_build.zip - 2
[00:01:10]: anim/fish.zip - 2
[00:01:10]: anim/boards.zip - 2
[00:01:10]: ../mods/workshop-2428854303/anim/kyno_swamphouses.zip - 4
[00:01:10]: ../mods/workshop-2428854303/anim/porkalypse_totem.zip - 4
[00:01:10]: anim/merm_guard_lunar_eye_build.zip - 2
[00:01:10]: anim/ds_pig_basic.zip - 5
[00:01:10]: anim/merm_guard_lunar_build.zip - 2
[00:01:10]: anim/eel01.zip - 2
[00:01:10]: anim/ds_pig_attacks.zip - 5
[00:01:10]: ../mods/workshop-2428854303/anim/porkalypse_clock_03.zip - 4
[00:01:10]: anim/sand_splash_fx.zip - 4
[00:01:10]: anim/merm_guard_small_shadow_build.zip - 2
[00:01:10]: anim/merm_guard_build.zip - 2
[00:01:10]: anim/merm_actions_skills.zip - 3
[00:01:10]: anim/sand_puff.zip - 2
[00:01:10]: anim/quagmire_swampig_build.zip - 4
[00:01:10]: anim/rocks.zip - 2
[00:01:10]: ../mods/workshop-2428854303/anim/rock_magma.zip - 3
[00:01:10]: anim/merm_shadow_build.zip - 2
[00:01:10]: anim/ds_pig_boat_jump.zip - 2
[00:01:10]: anim/merm_guard_small_lunar_eye_build.zip - 2
[00:01:10]: anim/merm_guard_shadow_build.zip - 2
[00:01:10]: CurlRequestManager::ClientThread::Main() complete
[00:01:10]: HttpClient2 discarded 0 callbacks.
[00:01:10]: Shutting down


Steps to Reproduce

Hello, its my first question about launch server. I dont know how to fix this. I really wouldn't want to lose world, there are about 200-300 days in the world and have too much beautiful buildings for RP
I have mod " https://steamcommunity.com/sharedfiles/filedetails/?id=755079736 " and my world already on 5 day (on clock), but my character has about ~200 days. I supposed be it's cool, but its was my mistake




User Feedback


On 11/4/2024 at 9:36 PM, DiogoW said:

Have you tried disabling the mentioned mod?

Changed Status to Can't Reproduce

Yeah, i disable all mods, if to be honest... Usully, this mod crash my world - (The Architect Pack) https://steamcommunity.com/sharedfiles/filedetails/?id=2428854303
But he also was disabled. And i disable all clients mods for launch world... I just dont know how launch my world again, i think this mistake from game, not mods

Okay, i think i need get backup for a more days, how i expected, and delete more my buildings...
Now i was trying disable all mods from world and he also is not launching(  

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