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Crash with bees and tingle nodes


Aztronat
  • Fixed

Having bee boxes and electric fences close, like the setup below, causes the server to crash:
image.png.3a6356229948fb95658c8942624829ef.png
image.png.b5ae995a762fb39f4cff86bac15808f0.png

I've also tested with butterflies set to none as well, same crash. no server or client mods, default world settings.
I believe having flowers right next to the electric fields is not necessary, it just makes it easier to reproduce the crash.
From my observation it has also happened when it became dusk and 1 bee was left out, behind the electric fence trying to go back, and it was path finding from left of a node. It crashed after the bee attempted a few times. To depict it: o-----.o------o where the dot was a bee and 'o' the nodes.
The logs don't contain any errors, just a line APP:Klei//DoNotStarveTogether/donotstarvetogether_master.dmp written:
donotstarvetogether_master.dmp


Steps to Reproduce

have bees (bee boxes) and electric fences next to each other




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

My server seems to disconnect in relation to electric fences as well. My server logs don't show any errors before disconnecting all players, but client logs do. Do you also have a client log from the moment this happened? I'm wondering if it shows an error related to the fences for you.

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3 hours ago, konijnenmoed said:

My server seems to disconnect in relation to electric fences as well. My server logs don't show any errors before disconnecting all players, but client logs do. Do you also have a client log from the moment this happened? I'm wondering if it shows an error related to the fences for you.

The only error I can see is this:

[SoundEmitter] Error deserializing named sound hash for entity fence_electric_field[101532]

I am not sure if the issue is with the electric fences in general or only some specific scenarios (like here with bees), but the devs are aware and have fixes coming in the next hotfix.

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9 minutes ago, Aztronat said:

The only error I can see is this:

[SoundEmitter] Error deserializing named sound hash for entity fence_electric_field[101532]

I am not sure if the issue is with the electric fences in general or only some specific scenarios (like here with bees), but the devs are aware and have fixes coming in the next hotfix.

Interesting, it's the same thing I found: 

 

 

Where did you read about the devs being aware and the hotfix? Thanks for sharing!

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4 minutes ago, konijnenmoed said:

Interesting, it's the same thing I found: 

 

 

Where did you read about the devs being aware and the hotfix? Thanks for sharing!

This is from this weekend on an ambassador's twitch chat:
image.png.492a89c30207d4362d68f7fc00ee8d05.png

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