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Crash


Ghost Meep
  • Pending

My Vanilla Dedicated Server crashed! No mods were used & I'm currently playing in the beta

[14:21:01]: [string "scripts/components/stackable.lua"]:4: attempt to index field 'stackable' (a nil value)
LUA ERROR stack traceback:
scripts/components/stackable.lua:4 in (field) ? (Lua) <3-8>
   self =
      _ = table: 26D16AA8
      inst = 449747 - butterfly(LIMBO) (valid:false)
   stacksize = 2
scripts/class.lua:30 in () ? (Lua) <23-32>
   t = table: 26D16A80
   k = stacksize
   v = 2
   p = table: 26D16DF0
   old = 1
scripts/components/stackable.lua:121 in (method) Put (Lua) <90-126>
   self =
      _ = table: 26D16AA8
      inst = 449747 - butterfly(LIMBO) (valid:false)
   item = 452851 - butterfly (valid:false)
   source_pos = (179.41, 0.00, -136.96)
   ret = nil
   num_to_add = 1
   newtotal = 2
   oldsize = 1
   newsize = 2
   numberadded = 1
scripts/components/inventory.lua:726 in (method) GiveItem (Lua) <636-769>
   self =
      dropondeath = false
      ignoreoverflow = false
      ignoresound = false
      isopen = true
      opencontainers = table: 23CFDC48
      isvisible = true
      silentfull = false
      inst = 404431 - wendy (valid:true)
      equipslots = table: 23CFD770
      ignorefull = false
      _ = table: 23CFD5B8
      itemslots = table: 23CFD7E8
   inst = 452851 - butterfly (valid:false)
   slot = 2
   src_pos = (179.41, 0.00, -136.96)
   eslot = nil
   new_item = true
   objectDestroyed = nil
   can_use_suggested_slot = false
   overflow = table: 31DC1AF8
   container = table: 23CFD7E8
   leftovers = nil
scripts/prefabs/butterfly.lua:49 in (field) onfinish (Lua) <44-52>
   inst = 452851 - butterfly (valid:false)
   worker = 404431 - wendy (valid:true)
scripts/components/workable.lua:126 in (method) WorkedBy (Lua) <112-132>
   self =
      lastworktime = 40917.435467344
      inst = 452851 - butterfly (valid:false)
      savestate = false
      _ = table: 3303C208
      onfinish = function - scripts/prefabs/butterfly.lua:44
   worker = 404431 - wendy (valid:true)
   numworks = 1
scripts/actions.lua:530 in (field) fn (Lua) <528-533>
   act = Catch 452851 - butterfly With Inv: 449371 - bugnet(LIMBO) (valid:false)
scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34>
   self (valid:false) =
      forced = true
      action = table: 081CFB98
      invobject = 449371 - bugnet(LIMBO) (valid:true)
      onfail = table: 1D2FA520
      doerownsobject = true
      onsuccess = table: 1D2FA6D8
      target = 452851 - butterfly (valid:false)
      options = table: 1D2FA6B0
      doer = 404431 - wendy (valid:true)
      pos = (178.65, 0.00, -135.85)
scripts/entityscript.lua:1269 in (method) PerformBufferedAction (Lua) <1261-1279>
   self (valid:true) =
      DynamicShadow = DynamicShadow (33814060)
      inlimbo = false
      GetMoistureRateScale = function - scripts/prefabs/player_common.lua:133
      SetCameraDistance = function - scripts/prefabs/player_common.lua:1310
      ScreenFlash = function - scripts/prefabs/player_common.lua:1372
      player_classified = 404432 - player_classified (valid:true)
      playercolour = table: 313DB2D8
      AnimState = AnimState (33814340)
      Light = Light (33814380)
      _OnDespawn = function - scripts/prefabs/wendy.lua:18
      _isrezattuned = false
      OnRemoveEntity = function - scripts/prefabs/player_common.lua:631
      pendingtasks = table: 1ECA1760
      ShowHUD = function - scripts/prefabs/player_common.lua:1292
      ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1304
      sg = sg="wilson", state="bugnet", time=0.33, tags = "netting,working,prenet,autopredict,"
      IsHUDVisible = function - scripts/prefabs/player_common.lua:1282
      ApplyScale = function - scripts/prefabs/player_common.lua:1387
      SetGhostMode = function - scripts/prefabs/player_common.lua:546
      ShowActions = function - scripts/prefabs/player_common.lua:1286
      OnWakeUp = function - scripts/prefabs/player_common.lua:1203
      Transform = Transform (33814360)
      actionreplica = table: 1ECA0180
      event_listening = table: 321105B8
      actioncomponents = table: 1EC9F500
      lower_components_shadow = table: 1EC9F8C0
      GetMaxMoisture
[14:21:01]: [string "scripts/components/stackable.lua"]:4: attempt to index field 'stackable' (a nil value)
LUA ERROR stack traceback:
    scripts/components/stackable.lua:4 in (field) ? (Lua) <3-8>
    scripts/class.lua:30 in () ? (Lua) <23-32>
    scripts/components/stackable.lua:121 in (method) Put (Lua) <90-126>
    scripts/components/inventory.lua:726 in (method) GiveItem (Lua) <636-769>
    scripts/prefabs/butterfly.lua:49 in (field) onfinish (Lua) <44-52>
    scripts/components/workable.lua:126 in (method) WorkedBy (Lua) <112-132>
    scripts/actions.lua:530 in (field) fn (Lua) <528-533>
    scripts/bufferedaction.lua:24 in (method) Do (Lua) <20-34>
    scripts/entityscript.lua:1269 in (method) PerformBufferedAction (Lua) <1261-1279>
    scripts/stategraphs/SGwilson.lua:2326 in (field) fn (Lua) <2325-2329>
    scripts/stategraph.lua:568 in (method) UpdateState (Lua) <536-580>
    scripts/stategraph.lua:607 in (method) Update (Lua) <599-627>
    scripts/stategraph.lua:125 in (method) Update (Lua) <109-148>
    scripts/update.lua:218 in () ? (Lua) <149-228>


Steps to Reproduce
Idk something about bug net , wendy & butterfly?
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