[00:03:26]: [string "scripts/stringutil.lua"]:342: wrong number of arguments to 'insert'
LUA ERROR stack traceback:
=[C]:-1 in (field) insert (C) <-1--1>
scripts/stringutil.lua:342 in (global) GetDescription_AddSpecialCases (Lua) <338-354>
ret = nil
charactertable = table: 00000000101E4800
inst = 136028 - civi (valid:true)
item = 103467 - wall_wood (valid:true)
modifier = nil
post = table: 000000008AEBC380
scripts/stringutil.lua:391 in () ? (Lua) <357-407>
inst = 136028 - civi (valid:true)
item = 103467 - wall_wood (valid:true)
modifier = nil
character = CIVI
itemname = WALL_WOOD
specialcharacter = CIVI
ret = nil
=(tail call):-1 in () (tail) <-1--1>
scripts/actions.lua:790 in (field) fn (Lua) <785-803>
act = Examine 103467 - wall_wood (valid:true)
targ = 103467 - wall_wood (valid:true)
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
self (valid:true) =
action = table: 0000000013BCADE0
doer = 136028 - civi (valid:true)
onfail = table: 000000008AEB3A00
doerownsobject = false
rotation = 0
onsuccess = table: 000000008AEB3960
options = table: 000000008AEB2D30
target = 103467 - wall_wood (valid:true)
scripts/entityscript.lua:1430 in (method) PushBufferedAction (Lua) <1399-1442>
self (valid:true) =
DynamicShadow = DynamicShadow (00000000517C2DC0)
EnableLoadingProtection = function - scripts/prefabs/player_common.lua:977
inlimbo = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:246
SetCameraDistance = function - scripts/prefabs/player_common.lua:1393
CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:805
skeleton_prefab = skeleton_player
EnableBoatCamera = function - scripts/prefabs/player_common.lua:823
playercolour = table: 000000008F180D20
MakeGenericCommander = function - scripts/prefabs/player_common_extensions.lua:816
IsOverheating = function - scripts/prefabs/player_common.lua:216
IsActing = function - scripts/prefabs/player_common_extensions.lua:857
Light = Light (00000000517C2E50)
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:1018
pendingtasks = table: 0000000091C31330
ApplySkinOverrides = function - scripts/prefabs/player_common.lua:1532
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1387
sg = sg="wilson", state="idle", time=0.13, tags = "idle,canrotate,"
IsHUDVisible = function - scripts/prefabs/player_common.lua:1365
ApplyScale = function - scripts/prefabs/player_common.lua:1470
SetGhostMode = function - scripts/prefabs/player_common.lua:832
ShowActions = function - scripts/prefabs/player_common.lua:1369
HUD = HUD
SetGymStartState = function - scripts/prefabs/player_common.lua:47
Transform = Transform (00000000517C30F0)
actionreplica = table: 0000000091C317E0
event_listening = table: 0000000091C31380
actioncomponents = table: 0000000091C31A10
lower_components_shadow = table: 0000000091C32050
GetMaxMoisture = function - scripts/prefabs/player_common.lua:236
killtask = PERIODIC 136028: 3.000000
children = table: 000000008E22F1D0
CanUseTouchStone = function - scripts/prefabs/player_common.lua:186
updatecomponents = table: 0000000091C34800
YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:77
ShakeCamera = function - scripts/prefabs/player_common.lua:1413
OnDespawn = function - scripts/prefabs/player_common.lua:1260
persists = false
GetMyDisplayName = function - ../mods/workshop-956206484/modmain.lua:12
MiniMapEntity = MiniMapEntity (00000000517C2BB0)
IsFreezing = function - scripts/prefabs/player_common.lua:206
data_player = table: 000000003F094390
applylevelfn = function - ../mods/NightStories/scripts/prefabs/civi.lua:32
replica = table: 0000000091C31790
_serverpauseddirtyfn = function - scripts/prefabs/player_comm
[00:03:26]: [string "scripts/stringutil.lua"]:342: wrong number of arguments to 'insert'
LUA ERROR stack traceback:
=[C]:-1 in (field) insert (C) <-1--1>
scripts/stringutil.lua:342 in (global) GetDescription_AddSpecialCases (Lua) <338-354>
scripts/stringutil.lua:391 in () ? (Lua) <357-407>
=(tail call):-1 in () (tail) <-1--1>
scripts/actions.lua:790 in (field) fn (Lua) <785-803>
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
scripts/entityscript.lua:1430 in (method) PushBufferedAction (Lua) <1399-1442>
scripts/components/locomotor.lua:677 in (method) PushAction (Lua) <649-721>
scripts/components/playercontroller.lua:3416 in (method) DoAction (Lua) <3358-3420>
scripts/components/playercontroller.lua:3678 in () ? (Lua) <3621-3680>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
Steps to Reproduce
Inspect a wall
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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