Remote clients with prediction enabled won't buffer the action on the server until they reach the destination to start it. This results in Trader:IsTryingToTradeWithMe returning false. This is pretty severe and causes very noticeable inconsistencies.
This issue affects all entities using the following brains:
- abigailbrain
- bunnymanbrain
- cozy_bunnymanbrain
- gnarwailbrain
- hermitcrabbrain
- mermbrain
- mermguardbrain
- pigbrain
- sharkboibrain
- spiderbrain
- spider_waterbrain
- wagstaff_npcbrain
This also causes Pig Guards to aggro towards clients with prediction enabled that are attempting to trade with them, despite not being supposed to under certain conditions.
Steps to Reproduce
- Disable client prediction and either join a game or host a server with caves.
- Attempt to give an item to the entities mentioned in the report.
- Observe how their behavior changes when within trade range. They will usually stop moving and face the player. Pig Guards should also not aggro the trading player under certain conditions.
- Repeat the steps with client prediction enabled.
- Notice how their behavior doesn't change, outside of the specific case of having the entity update its brain after the action is started and before it's completed, which at this point is too late.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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