Quote[string "scripts/prefabs/player_common.lua"]:468: attempt to index field 'action' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/player_common.lua:468 in (local) fn (Lua) <466-479>
inst = 333198 - wortox (valid:true)
data = table: 0x3b7946d0
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
self (valid:true) =
_PostActivateHandshakeState_Client = 0
_freesoulhop_counter = 0
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254
SetCameraDistance = function - scripts/prefabs/player_common.lua:1436
CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:807
skeleton_prefab = skeleton_player
EnableBoatCamera = function - scripts/prefabs/player_common.lua:859
MakeGenericCommander = function - scripts/prefabs/player_common_extensions.lua:818
wallupdatecomponents = table: 0x3e371af0
IsActing = function - scripts/prefabs/player_common_extensions.lua:859
Light = Light (0x3c5a03f0)
FinishPortalHop = function - scripts/prefabs/wortox.lua:385
deathcause = moonstorm_spark
ApplySkinOverrides = function - scripts/prefabs/player_common.lua:1577
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1428
ApplyScale = function - scripts/prefabs/player_common.lua:1515
SetGhostMode = function - scripts/prefabs/player_common.lua:868
ShowActions = function - scripts/prefabs/player_common.lua:1410
SetGymStartState = function - scripts/prefabs/player_common.lua:55
Transform = Transform (0x516facf0)
actionreplica = table: 0x4193e620
event_listening = table: 0x445b3680
actioncomponents = table: 0x411e6660
SwapAllCharacteristics = function - scripts/prefabs/player_common.lua:1993
prefab = wortox
updatecomponents = table: 0x38dc3860
YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:85
ShakeCamera = function - scripts/prefabs/player_common.lua:1456
YOTB_isskinunlocked = function - scripts/prefabs/player_common.lua:92
MiniMapEntity = MiniMapEntity (0xfaad410)
replica = table: 0x379ccc50
_soulsource = 342375 - moonstorm_spark (valid:true)
OnSleepIn = function - scripts/prefabs/player_common.lua:1246
hasRevivedPlayer = true
_underleafcanopy = net_bool (0x351ebd50)
SetCameraZoomed = function - scripts/prefabs/player_common.lua:1442
TargetForceAttackOnly = function - scripts/prefabs/player_common.lua:51
CanSeeTileOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:803
DisableLoadingProtection = function - scripts/prefabs/player_common.lua:1025
Network = Network (0x41a225e0)
userid = KU_GNdCo5C-
OnPreLoad = function - scripts/prefabs/player_common.lua:1146
name = 给个漏完
ScreenFade = function - scripts/prefabs/player_common.lua:1489
ChangeToMonkey = function - scripts/prefabs/player_common.lua:2012
_PostActivateHandshakeState_Server = 3
AttachClassified = function - scripts/prefabs/player_common.lua:1043
isplayer = true
_sharksoundparam = net_float (0x4dd67240)
_serverpauseddirtyfn = function - scripts/prefabs/player_common.lua:932
components = table: 0x403855f0
EnableLoadingProtection = function - scripts/prefabs/player_common.lua:1013
inlimbo = false
killtask = PERIODIC 333198: 3.000000
deathclientobj = table: 0x2380efc0
_lunarportalmax = table: 0x40ca2920
playercolour = table: 0x4470b240
IsNearDanger = function - scripts/prefabs/player_common.lua:17
AnimState = AnimState (0x410abe80)
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:1054
pendingtasks = table: 0x3c575ad0
sg = sg="wilsonghost", state="idle", time=0.00, tags = "idle,canrotate,"
IsHUDVisible = function - scripts/prefabs/player_common.lua:1406
IsInAnyStormOrCloud = function - scripts/prefabs/player_common.lua:275
SaveForReroll = fu
[08:11:27]: [string "scripts/prefabs/player_common.lua"]:468: attempt to index field 'action' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/player_common.lua:468 in (local) fn (Lua) <466-479>
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
scripts/entityscript.lua:1495 in (method) PerformBufferedAction (Lua) <1476-1500>
scripts/stategraphs/SGwilsonghost.lua:413 in () ? (Lua) <410-418>
=(tail call):-1 in () (tail) <-1--1>
scripts/stategraph.lua:453 in (method) HandleEvent (Lua) <451-459>
scripts/stategraph.lua:467 in (method) HandleEvents (Lua) <461-476>
scripts/stategraph.lua:154 in (method) UpdateEvents (Lua) <148-157>
scripts/stategraph.lua:145 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in () ? (Lua) <224-298>
在人物做表情动作时,被月熠打断导致服务器崩溃
When the character is doing the expression action, it is interrupted by the moonstorm_spark, causing the server to crash
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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