Quote[string "scripts/prefabs/player_common.lua"]:468: attempt to index field 'action' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/player_common.lua:468 in (local) fn (Lua) <466-479>
inst = 554897 - wanda (valid:true)
data = table: 0x2dbfe470
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
self (valid:true) =
_PostActivateHandshakeState_Client = 0
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254
SetCameraDistance = function - scripts/prefabs/player_common.lua:1436
CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:807
player_classified = 554898 - player_classified (valid:true)
MakeGenericCommander = function - scripts/prefabs/player_common_extensions.lua:818
wallupdatecomponents = table: 0x2c486fe0
IsActing = function - scripts/prefabs/player_common_extensions.lua:859
Light = Light (0x294c7e50)
ShowHUD = function - scripts/prefabs/player_common.lua:1416
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1428
overrideskinmode = normal_skin
ApplyScale = function - scripts/prefabs/player_common.lua:1515
SetGhostMode = function - scripts/prefabs/player_common.lua:868
ShowActions = function - scripts/prefabs/player_common.lua:1410
OnWakeUp = function - scripts/prefabs/player_common.lua:1274
Transform = Transform (0x361753a0)
actionreplica = table: 0x34a432c0
event_listening = table: 0x2c48c980
actioncomponents = table: 0x35838490
SwapAllCharacteristics = function - scripts/prefabs/player_common.lua:1993
prefab = wanda
updatecomponents = table: 0x33b0ab30
YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:85
ShakeCamera = function - scripts/prefabs/player_common.lua:1456
YOTB_isskinunlocked = function - scripts/prefabs/player_common.lua:92
OnLoadCasino = function - scripts/prefabs/player_common.lua:1156
MiniMapEntity = MiniMapEntity (0x3453b8e0)
SetGymStopState = function - scripts/prefabs/player_common.lua:64
_wasnomorph = false
OnSleepIn = function - scripts/prefabs/player_common.lua:1246
_underleafcanopy = net_bool (0x35b803c0)
SetCameraZoomed = function - scripts/prefabs/player_common.lua:1442
TargetForceAttackOnly = function - scripts/prefabs/player_common.lua:51
CanSeeTileOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:803
DisableLoadingProtection = function - scripts/prefabs/player_common.lua:1025
Network = Network (0x3687d640)
userid = KU_9Ct7yj7l
OnPreLoad = function - scripts/prefabs/player_common.lua:1146
name = 柒
ScreenFade = function - scripts/prefabs/player_common.lua:1489
OnSaveCasino = function - scripts/prefabs/player_common.lua:1104
ChangeToMonkey = function - scripts/prefabs/player_common.lua:2012
_PostActivateHandshakeState_Server = 3
AttachClassified = function - scripts/prefabs/player_common.lua:1043
isplayer = true
_sharksoundparam = net_float (0x2dd90fa0)
_serverpauseddirtyfn = function - scripts/prefabs/player_common.lua:932
talker_path_override = wanda2/characters/
components = table: 0x226b8140
DynamicShadow = DynamicShadow (0x3687d7c0)
EnableLoadingProtection = function - scripts/prefabs/player_common.lua:1013
inlimbo = false
killtask = PERIODIC 554897: 3.000000
_lunarportalmax = table: 0x35b80450
age_state = normal
playercolour = table: 0x3462a3e0
IsNearDanger = function - scripts/prefabs/player_common.lua:17
AnimState = AnimState (0x36441a60)
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:1054
pendingtasks = table: 0x2bc465a0
sg = sg="wilson", state="idle", time=0.00, tags = "idle,canrotate,"
IsHUDVisible = function - scripts/prefabs/player_common.lua:1406
resurrect_multiplier = 0.4
IsInAnyStormOrCloud = function - scrip
[14:46:22]: [string "scripts/prefabs/player_common.lua"]:468: attempt to index field 'action' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/player_common.lua:468 in (local) fn (Lua) <466-479>
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
scripts/entityscript.lua:1495 in (method) PerformBufferedAction (Lua) <1476-1500>
scripts/stategraphs/SGwilson.lua:12081 in () ? (Lua) <12078-12086>
=(tail call):-1 in () (tail) <-1--1>
scripts/stategraph.lua:453 in (method) HandleEvent (Lua) <451-459>
scripts/stategraph.lua:467 in (method) HandleEvents (Lua) <461-476>
scripts/stategraph.lua:154 in (method) UpdateEvents (Lua) <148-157>
scripts/stategraph.lua:145 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in () ? (Lua) <224-298>
Quote[string "scripts/prefabs/player_common.lua"]:468: attempt to index field 'action' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/player_common.lua:468 in (local) fn (Lua) <466-479>
inst = 203426 - wx78 (valid:true)
data = table: 0x2a1b5850
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
self (valid:true) =
_PostActivateHandshakeState_Client = 0
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254
SetCameraDistance = function - scripts/prefabs/player_common.lua:1436
CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:807
skeleton_prefab = skeleton_player
EnableBoatCamera = function - scripts/prefabs/player_common.lua:859
_moisture_steps = 0
wallupdatecomponents = table: 0x2b341460
IsActing = function - scripts/prefabs/player_common_extensions.lua:859
Light = Light (0x37b055a0)
ApplySkinOverrides = function - scripts/prefabs/player_common.lua:1577
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1428
customidlestate = wx78_funnyidle
ApplyScale = function - scripts/prefabs/player_common.lua:1515
SetGhostMode = function - scripts/prefabs/player_common.lua:868
ShowActions = function - scripts/prefabs/player_common.lua:1410
OnWakeUp = function - scripts/prefabs/player_common.lua:1274
Transform = Transform (0x291e3a40)
actionreplica = table: 0x22d63540
event_listening = table: 0xb8f56b0
actioncomponents = table: 0xd3004a0
_num_frostybreath_modules = 0
AddTemperatureModuleLeaning = function - scripts/prefabs/wx78.lua:270
updatecomponents = table: 0x30485210
YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:85
ShakeCamera = function - scripts/prefabs/player_common.lua:1456
Physics = Physics (0x304d0870)
MiniMapEntity = MiniMapEntity (0x32e09320)
replica = table: 0x31bb39e0
foleysound = dontstarve/movement/foley/wx78
_temperature_modulelean = 0
_underleafcanopy = net_bool (0x32bad900)
SetCameraZoomed = function - scripts/prefabs/player_common.lua:1442
TargetForceAttackOnly = function - scripts/prefabs/player_common.lua:51
CanSeeTileOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:803
DisableLoadingProtection = function - scripts/prefabs/player_common.lua:1025
Network = Network (0x322efb30)
userid = KU_tYuuLQs-
OnPreLoad = function - scripts/prefabs/player_common.lua:1146
name = GS1919
_light_modules = 0
SetForcedNightVision = function - scripts/prefabs/wx78.lua:141
ScreenFade = function - scripts/prefabs/player_common.lua:1489
ChangeToMonkey = function - scripts/prefabs/player_common.lua:2012
_PostActivateHandshakeState_Server = 3
AttachClassified = function - scripts/prefabs/player_common.lua:1043
isplayer = true
_sharksoundparam = net_float (0x3f9f8cc0)
_gears_eaten = 2
_chip_inuse = 6
components = table: 0x18fde9e0
DynamicShadow = DynamicShadow (0x31438460)
EnableLoadingProtection = function - scripts/prefabs/player_common.lua:1013
inlimbo = false
killtask = PERIODIC 203426: 3.000000
_lunarportalmax = table: 0x33c893a0
playercolour = table: 0x24c42320
IsNearDanger = function - scripts/prefabs/player_common.lua:17
AnimState = AnimState (0x3daf1120)
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:1054
pendingtasks = table: 0xd888c80
sg = sg="wilson", state="idle", time=0.00, tags = "idle,canrotate,"
IsHUDVisible = function - scripts/prefabs/player_common.lua:1406
_forced_nightvision = net_bool (0x33e2e080)
IsInAnyStormOrCloud = function - scripts/prefabs/player_common.lua:275
SaveForReroll = function - scripts/prefabs/player_common.lua:1589
lower_components_shadow = table: 0x1c5d6fe0
GetMaxMoisture = function - scripts/prefabs/player_commo
[20:03:27]: [string "scripts/prefabs/player_common.lua"]:468: attempt to index field 'action' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/player_common.lua:468 in (local) fn (Lua) <466-479>
scripts/entityscript.lua:1178 in (method) PushEvent (Lua) <1165-1192>
scripts/entityscript.lua:1495 in (method) PerformBufferedAction (Lua) <1476-1500>
scripts/stategraphs/SGwilson.lua:12081 in () ? (Lua) <12078-12086>
=(tail call):-1 in () (tail) <-1--1>
scripts/stategraph.lua:453 in (method) HandleEvent (Lua) <451-459>
scripts/stategraph.lua:467 in (method) HandleEvents (Lua) <461-476>
scripts/stategraph.lua:154 in (method) UpdateEvents (Lua) <148-157>
scripts/stategraph.lua:145 in (method) Update (Lua) <109-146>
scripts/update.lua:288 in () ? (Lua) <224-298>
在做某些动作表情的时候导致服务器崩溃,向您提供2个服务器崩溃日志
Causing the server to crash while doing certain action expressions, provides you with 2 server crash logs
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