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Captured Crustashines play the wrong sound when cooked from inventory


hoxi
  • Fixed

In lightcrab.lua:

local function OnCookedFn(inst)
    if inst.components.health then
        inst.SoundEmitter:PlaySound("dontstarve_DLC001/creatures/mole/death")
    end
end

Seems like it was copy-pasted from Moleworms and then wasn't changed, oops..


Steps to Reproduce
  • Capture a Crustashine.
  • Cook it from the inventory in a campfire or so.
  • Notice how the Moleworm death sound plays instead.
  • Hunger 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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