[00:00:16]: error calling LoadPrefabFile in mod workshop-1909182187 (能力勋章):
[string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/livingroot_chest_extinguish_fx
no file '../mods/workshop-1595631294/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader)
no file '../mods/workshop-2189004162/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader)
no file '../mods/workshop-1909182187/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader)
no file '../mods/workshop-378160973/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader)
no file '../mods/workshop-1887331613/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader)
no file '../mods/workshop-1582864428/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader)
no file '../mods/workshop-1898292532/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader)
no file '../mods/workshop-1216718131/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader)
no file 'scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader)
no file 'scriptlibs/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader)
LUA ERROR stack traceback:
=[C] in function 'assert'
scripts/mainfunctions.lua(157,1)
=(tail call) ?
=[C] in function 'xpcall'
scripts/mods.lua(168,1)
scripts/mods.lua(644,1) in function 'oldRegisterPrefabs'
../mods/workshop-1909182187/scripts/medal_wipebutt.lua(52,1) in function 'oldRegisterPrefabs'
../mods/workshop-1595631294/modmain.lua(90,1) in function 'RegisterPrefabs'
scripts/gamelogic.lua(302,1) in function 'LoadAssets'
scripts/gamelogic.lua(956,1) in function 'cb'
scripts/shardindex.lua(209,1) in function 'OnLoadSaveDataFile'
...
=[C] in function 'GetPersistentString'
scripts/saveindex.lua(285,1) in function 'Load'
scripts/gamelogic.lua(1189,1) in function 'callback'
scripts/playerprofile.lua(1228,1) in function 'Set'
scripts/playerprofile.lua(1079,1)
=[C] in function 'GetPersistentString'
scripts/playerprofile.lua(1077,1) in function 'Load'
scripts/gamelogic.lua(1188,1) in main chunk
=[C] in function 'require'
scripts/mainfunctions.lua(1114,1)
Above error occurred on my mac while executing following command
"/Users/Hubert/Library/Application Support/Steam/steamapps/common/Don't Starve Together Dedicated Server/dontstarve_dedicated_server_nullrenderer.app/Contents/MacOS/dontstarve_dedicated_server_nullrenderer" -conf_dir DedicatedServer -console -cluster Medal -shard Master
And the reason would be the path on mac is too long when using mods from workshop. The file that failed to load is located at "/Users/Hubert/Library/Application Support/Steam/steamapps/common/Don't Starve Together Dedicated Server/dontstarve_dedicated_server_nullrenderer.app/Contents/ugc_mods/Medal/Master/content/322330/1909182187/scripts/prefabs/livingroot_chest_extinguish_fx.lua" and its path exceed 256 chars...
"/Users/Hubert/Library/Application Support/Steam/steamapps/common/Don't Starve Together Dedicated Server/dontstarve_dedicated_server_nullrenderer.app/Contents/MacOS/dontstarve_dedicated_server_nullrenderer" -conf_dir DedicatedServer -console -cluster Medal -shard Master
With mod 能力勋章 (workshop-1909182187) enabled
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