[00:00:16]: error calling LoadPrefabFile in mod workshop-1909182187 (能力勋章): [string "scripts/mainfunctions.lua"]:157: Error loading file prefabs/livingroot_chest_extinguish_fx no file '../mods/workshop-1595631294/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader) no file '../mods/workshop-2189004162/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader) no file '../mods/workshop-1909182187/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader) no file '../mods/workshop-378160973/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader) no file '../mods/workshop-1887331613/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader) no file '../mods/workshop-1582864428/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader) no file '../mods/workshop-1898292532/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader) no file '../mods/workshop-1216718131/scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader) no file 'scripts/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader) no file 'scriptlibs/prefabs/livingroot_chest_extinguish_fx.lua' (checked with custom loader) LUA ERROR stack traceback: =[C] in function 'assert' scripts/mainfunctions.lua(157,1) =(tail call) ? =[C] in function 'xpcall' scripts/mods.lua(168,1) scripts/mods.lua(644,1) in function 'oldRegisterPrefabs' ../mods/workshop-1909182187/scripts/medal_wipebutt.lua(52,1) in function 'oldRegisterPrefabs' ../mods/workshop-1595631294/modmain.lua(90,1) in function 'RegisterPrefabs' scripts/gamelogic.lua(302,1) in function 'LoadAssets' scripts/gamelogic.lua(956,1) in function 'cb' scripts/shardindex.lua(209,1) in function 'OnLoadSaveDataFile' ... =[C] in function 'GetPersistentString' scripts/saveindex.lua(285,1) in function 'Load' scripts/gamelogic.lua(1189,1) in function 'callback' scripts/playerprofile.lua(1228,1) in function 'Set' scripts/playerprofile.lua(1079,1) =[C] in function 'GetPersistentString' scripts/playerprofile.lua(1077,1) in function 'Load' scripts/gamelogic.lua(1188,1) in main chunk =[C] in function 'require' scripts/mainfunctions.lua(1114,1)
Above error occurred on my mac while executing following command
"/Users/Hubert/Library/Application Support/Steam/steamapps/common/Don't Starve Together Dedicated Server/dontstarve_dedicated_server_nullrenderer.app/Contents/MacOS/dontstarve_dedicated_server_nullrenderer" -conf_dir DedicatedServer -console -cluster Medal -shard Master
And the reason would be the path on mac is too long when using mods from workshop. The file that failed to load is located at "/Users/Hubert/Library/Application Support/Steam/steamapps/common/Don't Starve Together Dedicated Server/dontstarve_dedicated_server_nullrenderer.app/Contents/ugc_mods/Medal/Master/content/322330/1909182187/scripts/prefabs/livingroot_chest_extinguish_fx.lua" and its path exceed 256 chars...
"/Users/Hubert/Library/Application Support/Steam/steamapps/common/Don't Starve Together Dedicated Server/dontstarve_dedicated_server_nullrenderer.app/Contents/MacOS/dontstarve_dedicated_server_nullrenderer" -conf_dir DedicatedServer -console -cluster Medal -shard Master
With mod 能力勋章 (workshop-1909182187) enabled
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