Cannot connect to a local-only solo server with in game message:
"Server not available: The server you were playing on is unavailable please try again later" and sometimes a full game crash.
I think this has to do with connecting to the cave's server. (which is where my character is).
Logs attached, some snippets:
CAVES:
[00:01:05]: [Shard] We have been disconnected from the master. Waiting to reconnect...
[00:01:05]: CloseConnectionWithReason: ID_DST_DESTINATION_SERVER_NOT_AVAILABLE
[00:01:05]: Sim paused
[00:01:05]: [Steam] SendUserDisconnect for '76561197993240555'
[00:01:10]: About to start a shard with these settings:
[00:01:10]: ShardName: Caves
[00:01:10]: ShardID: 2256363551
[00:01:10]: ShardRole: SECONDARY
[00:01:10]: MasterHost: 127.0.0.1
[00:01:10]: MasterBind: (null)
[00:01:10]: MasterPort: 10888
[00:01:10]: [Shard] Connecting to master...
[00:01:20]: [Shard] Connection to master failed. Waiting to reconnect...
and Master:
[00:00:54]: [Steam] Authenticated host '76561197993240555'
[00:00:55]: There is no active event to validate against.
[00:00:55]: [Shard] Read save location file for (KU__EZV1dot)
[00:00:55]: [Shard] Forwarding player to Caves(2256363551)
[00:00:55]: [Shard] Begin migration #1 for (KU__EZV1dot)
[00:00:55]: [Shard] #1 [SHDMASTER](1) -> Caves(2256363551)
[00:00:55]: Sim unpaused
[00:00:55]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT
[00:00:55]: [Steam] SendUserDisconnect for '76561197993240555'
[00:00:55]: [Shard] (KU__EZV1dot) disconnected from [SHDMASTER](1)
Happens with specific save / wold file 100% of the time I try to start it.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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