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c_gonext("bearger") not working


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I'm revisiting one of my first worlds from maybe 9 months ago that's on day 576.  My first question was why I hadn't crafted the bearger fridge backpack

This makes my player say, "1":

ThePlayer.components.talker:Say(tostring(c_countprefabs("bearger")))

But when I type this nothing happens:

c_gonext("bearger")

I would expect that *either* I'd have zero bearger or that gonext would take me to one of them.  It's fall, so it shouldn't be hibernating.

Release v577874 (64-bit) installed in Flatpak on Ubuntu 22.04 Linux (I plan to switch to Debian). I was on the beta branch, but I think I'm auto-switched to the Release branch now.

This particular world is in Offline mode.


Steps to Reproduce

I don't know how my system got into this state, or if you can just c_spawn("bearger") and then not find it.  




User Feedback


1. can you find any log like "Could not find any objects matching 'bearger'." in server log(or stdout)?
2. can you disable all of the server mods to avoid some mod override this function?(before disable all server mod, backup first!)
3. give a screenshot/record can help to avoid some stupid mistake(e.g. typo).

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