I am developing several MODs and frequently encounter this crash.
This crash occurs occasionally even when my MODs are not performing any operations.
Detailed Log:
My Speculation:
Steps to Reproduce
Specific reproduction steps:
- Use the console to teleport the character to coordinates (0, 0, 0): ThePlayer.Transform:SetPosition(0,0,0)
- Keep this coordinate point within the screen display range and move around randomly.
- The birdspawner crash will suddenly occur at a certain moment.
- It has been confirmed that (0, 0, 0) must remain within the game's active area for the crash to happen.
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