I observed in my world that when a bird in a birdcage starves, it dies like a bird that would starve in e.g. a player's inventory, i.e.
- it drops either a morsel or a feather, next to the cage and not on its "shelf"
- the birdcage state isn't set to the death state but simply back to empty state
- the birdcage won't have a bird corpse inside and can't be mucked out
It sounds to me like the OnBirdStarve function is never called.
Steps to Reproduce
- put a redbird in a cage
- skip 20 days time
- bird drops loot next to cage
I tried the same with skipping time till right before it died and that changed nothing (which probably is expected).
I only had the mods API Gem Core, Global Positions, Insight, Epic Healthbar, Display Food Values
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now