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Beefalo disappears when two players use the same bonded bell exiting/entering caves


konijnenmoed
  • Pending

Issue with bonded bell in inventory when taken by another player and exiting/entering cave. Tested and reproduced twice on dedicated two shard server. First test was with two players with yellow ping (long enter/exit cave loads), and second test with two players with green ping.

Both cases used normal Beefalo Bell.

Thanks to @namhai for reporting.


Steps to Reproduce
  1. The first player would go into caves with their beef and their bonded bell in inventory.
  2. After riding down caves for a while, they unmount the beef, and drop the bell on the ground.
  3. The first player then mounts the beef, while the second player put its bonded bell in inventory. The second player will exit the caves as the first player is still riding the beef.
  4. The first player will be forced to dismount, and the beef will disappear (with the same portal effect when players log out or go to different shards).
  5. The beef will show up next to the second player at cave entrance on surface. They will mount it and ride it for a while, and then they go down caves again.
  6. The second player rides the beef for a while in the caves, then unmounts and gives the bell back to the first player.
  7. The first player mounts the beef again, with the bonded bell in their inventory. After an unclear amount of time (need testing), what happens at step 4. repeats. The bell in the first player's inventory become unbonded. The beef is then nowhere to be found.
  • Potato Cup 1



User Feedback


Extra info after further testing:

  • This specific bug/issue doesn't happen when using a Gloom Bell, it only seems to happen with a Beefalo Bell.
     
  • When a Beefalo Bell is given directly to another player’s inventory, the Beefalo will despawn/disappear as soon as the player who gave the bell exits the cave, breaking the bond too. However, if the bell is dropped on the ground and picked up by the other player instead, the Beefalo will remain and won’t despawn/disappear.

 

Additionally worth to mention: players can force other players to drop both bonded Beefalo Bell and bonded Gloom Bell by giving a bonded bell directly into inventory. You only need to bond with bell (for example, Beefalo can be bonded at that right moment, not tamed), and can force drop the bonded bell from another players inventory, even when the Beefalo is already fully tamed. 

Edited by konijnenmoed
  • Big Ups 1

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