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Ancient Guardian doesn't erode away


_zwb
  • Pending

When the Ancient Guardian hits a ruins debris, the event "collision_stun" will be pushed, which causes it to enter another state. If it happened just before its death, it will not erode away.

Funnily enough, someone wrote "Should NOT happen!" for the onexit function of the death state, yet it happens :lol:


Steps to Reproduce

The above.

  • Haha 2



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