When the Ancient Guardian hits a ruins debris, the event "collision_stun" will be pushed, which causes it to enter another state. If it happened just before its death, it will not erode away.
Funnily enough, someone wrote "Should NOT happen!" for the onexit function of the death state, yet it happens
Steps to Reproduce
The above.
- 2
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now