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About 'Framebuffer not complete (0x0)'


Wuhu cook
  • Pending

Recently, when I play DST for a few minutes, my screen will go black while I can hear the game is still going on. All I could do its to alt+f4 to restart, but then the same situation will appear. I make sure this is not a problem of any mod I used (a world without any mods still happen).  I even cannot tell where the problem lies.

Here is my log info when the bug occurs (as the log.txt below):

###

[00:11:00]: Movement prediction enabled    
[00:11:00]: Deserializing tile data (446 x 446)
[00:11:00]: Serializing user: session/0B4A52FA5F95D324/A7N6VGJ3GGVT/0000000001
[00:14:04]: framebuffer not complete (0x0)
[00:14:04]: framebuffer not complete (0x0)
[00:14:04]: framebuffer not complete (0x0)

....

### 

when I am playing with mods (The above was the log when I test whether a mod problem, the below is when i playing with mod):

with a another 'Error info'

###

ERROR:HWTTexture::DeserializeTexture failed on ...(eg. anim/deer fire charge.zip:deer fire) ..

.. glGetError returner 0x505

framebuffer not complete (0x0)
framebuffer not complete (0x0)
framebuffer not complete (0x0)

...

###

Extra info:

1. When I am playing with my friends ( Im the host ), when I am going wrong, they can play normally.

2. Before the bug began to show up, I added an SSD for my computer and updated the graphic driver (RTX 4050).

      But I think its not their problems. I have already tried rolling back the driver versions(53xx, 54, 55xx), and test my SSD with CrystalDiskinfo and Mark. All is well.

3.  The computer can currently run LOL, Genshin impact  ... as well. But Terrarria seems ..., so I also guess whether a problem for Steam?

4. I have tried reinstall the game from steam (After remove the ./Klei), still no effect

 

 

 


Steps to Reproduce

I dont know how to reproduce the bug. I have seen someone else ask for same question on steam forum 4 years age, but still no clear solution.




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