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Abigail flower inventory image doesn't change on load in host

  • Fixed

If u play Wendy as a host (in a no cave world), inventory image of Abigail flowe normally changes when Abigail's level is up/down, but it only displays level one inventory image after loading. Ground animation is not problematic.

To fix it:

prefabs/wendy.lua  77-80

if not TheWorld.ismastersim then
         inst:ListenForEvent("_bondleveldirty", OnBondLevelDirty)

change to:

if not TheWorld.ismastersim then
       inst:ListenForEvent("_bondleveldirty", OnBondLevelDirty)

OnBondLevelDirty(inst) -- moved to both master and client side


No Log Files :)

Steps to Reproduce

Player Wendy in no cave world, save and load.

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

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