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A couple of errors related to the new and last update


Rudige1
  • Pending

It will be easier for me to sort out all the flaws so that the developers decide which ones should be fixed first.

LAST UPDATE:

•The game crashes when playing for Artificer, Visionist and 
Elytra. (Important clarification, I checked when playing with 2 dummies)

•The dagger stuck in the Artificer twitches funny during the scene

image.png.8c660db640b87ebac50073ae56a3a308.png

•The water is not dripping from the fountain, but from the stone on the right

image.png.c656c2f9ad3839ba8ea9194522736571.png

NEW UPDATE:

•Rift Buzzards don't eat the corpse of a Koalefant

image.png.e85dd858c82db24f68330c84c0a64aa8.png

•Rift Buzzards continue to appear if the player has any previous ones. (I think there should be a limit of 8-12)

image.png.3ab1a48096ff8f8a36a672c4ddd5c0db.png

•A rift gestalt inhabits the legs of a rift buzzard

image.png.bc46dbc35b01605210d7eebf454a6ec4.png

image.png.3acb8d7eccf4f9dea419da25f134c71e.png

•The Rift buzzards don't infect bosses, they just eat them (I'm not sure if this is a mistake, but if it's not a bug, then why configure them in the game settings?)

image.png.62f77fb6ea228bbef52140337d82d7c2.png

image.png.e6eef8ae04b98503e02b54ecb3143fd9.png

•Rift Buzzard Fire destroys buildings

image.png.47ec5ef35f8cb8d6eb7f8d3a451924b0.png


Steps to Reproduce

It seems that I tried to describe everything for convenience above. I hope it helped :wilson_love:




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