When hitting giant trees in the Waterlogged biome, the large seed (oceantreenut) does not fall into the ocean. Instead, it remains floating in the air.
If I restart the world, the seed appears at the bottom of the sea, but when I hit another tree, the new seed remains floating again.
Tested with no mods:
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Create a new world with no mods.
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Explore the ocean as Woodie (goose form) until you find giant waterlogged trees.
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Build a boat and hit one of the trees.
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The seed remains floating instead of falling into the water.
Expected result:
The oceantreenut should fall into the water after hitting the tree.
Actual result:
The seed floats in the air and never falls.
Additional note:
I have also noticed the same behavior with cave-in boulders in caves (sound + sand animation, but no rock falling). However, I have not tested this yet in a no-mod world, so I cannot confirm if it is the exact same bug.

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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