I transferred my long-term world from the Live (Public) branch to the Beta branch, but the Dedicated Server crashes during the loading sequence.
After analyzing the crash logs, I found that the issue is entirely caused by a missing component/nil value in fruitfly.lua on line 91.
I am attaching my server log file below for your review.
[00:00:41]: [string "scripts/prefabs/fruitfly.lua"]:91: attempt to index field 'health' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/fruitfly.lua:91 in (upvalue) common_server (Lua) <78-96>
inst = 107745 - (valid:true)
scripts/prefabs/fruitfly.lua:325 in (field) fn (Lua) <301-366>
inst = 107745 - (valid:true)
scripts/mainfunctions.lua:362 in () ? (Lua) <347-397>
name = fruitfly
prefab = Prefab fruitfly -
=[C]:-1 in (method) SpawnPrefab (C) <-1--1>
scripts/mainfunctions.lua:409 in (global) SpawnPrefab (Lua) <403-411>
name = fruitfly
skin = nil
skin_id = nil
creator = nil
skin_custom = nil
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