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Weremoose attack ends nightmare werepig huff animation early

  • Fixed

(Sorry for making another bug report, I didn't realize there was a section for the beta branch specifically)

Attack werepig as regular character and he does his huff huff animation no matter when you attack him, but as the weremoose unless you wait a few seconds the moment you attack him he'll break out of his animation.


Steps to Reproduce

Transform to Weremoose and attack Daywalker when he's doing his huff huff animation

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

This actually applies to the Lantern and fists as well! I guess this means that the bug extends to attacks considered unarmed? It also applies to the shield of terror and followers. 

Edited by MadMatt

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