local function ApplySkillModifiers(inst) if inst._petal_preserve then inst.components.preserver:SetPerishRateMultiplier(TUNING.WENDY_SISTURN_PETAL_PRESRVE) end if inst.components.sanityaura then inst.components.sanityaura.aura = inst._sanityaura_size or TUNING.SANITYAURA_SMALL end end
This is the only SetPerishRateMultiplier call, and it never gets called for cases of _petal_preserve being nil. Meaning this only works if saving and loading the world after the skill is disabled on the sisturn.
Also.. the sisturn's sanity aura sanity gain increase from Blessed Sisturn 2 isn't mentioned at all (only the negative sanity aura reduction for Wendy and other players, though that also fails to mention that the Sisturn needs to be filled with petals), I don't know if it's intended or not, but it should be mentioned. Also, not as important, but it's also weird and might be confusing that _sanityaura_size is the name of the variable, since that variable is the value that the aura will give off, not the size/radius.
- Activate Blessed Sisturn I skill.
- Build a sisturn.
- Despawn/use the celestial portal to disable the skill.
- Notice how the petals still get preserved.
- Now save and load the game without enabling the skill again.
- Notice how the extra preservation is now properly disabled.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now