Many items cannot be drawn on the minisign due to changes in the inventoryimage.tex file. for example yellow gem item not show on the minisign:
The reason is that inventoryimage.tex already has inventoryimage3.xml, and the code in minisign.lua does not add this file,
require "prefabutil"
local assets =
{
Asset("ANIM", "anim/sign_mini.zip"),
Asset("ATLAS_BUILD", "images/inventoryimages1.xml", 256),
Asset("ATLAS_BUILD", "images/inventoryimages2.xml", 256),
}
local assets_item =
{
Asset("ANIM", "anim/sign_mini.zip"),
}
local prefabs =
{
"minisign_item",
"minisign_drawn",
}
local prefabs_item =
{
"minisign",
}
All items of inventoryimage3.xml will not be displayed on minisign, they are the following items:
fix method:
add this code to the line 8 in the minisign.lua
Asset("ATLAS_BUILD", "images/inventoryimages3.xml", 256),
Steps to Reproduce
see above
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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