Blessed Sisturn I doesn't properly disable after being enabled on a Sisturn, unless the world is reloaded. Already reported here.
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Blessed Sisturn II modifies the sanity aura from the Sisturn to be bigger, but it's not mentioned or communicated at all. This one works fine otherwise, unlike Blessed Sisturn I:
local function ConfigureSkillTreeUpgrades(inst, builder) local skilltreeupdater = (builder and builder.components.skilltreeupdater) or nil local petal_preserve = (skilltreeupdater and skilltreeupdater:IsActivated("wendy_sisturn_1")) or nil local sanityaura_size = (skilltreeupdater and skilltreeupdater:IsActivated("wendy_sisturn_2") and TUNING.SANITYAURA_MED) or nil local dirty = (inst._petal_preserve ~= petal_preserve) or (inst._sanityaura_size ~= sanityaura_size) inst._petal_preserve = petal_preserve inst._sanityaura_size = sanityaura_size return dirty end
The skill also doesn't communicate in its description that Wendy's negative sanity aura resistance for her and nearby allies only works if the Sisturn is full. I know it's sorta implied since it's part of the Sisturn branch of abilities, but it should probably still be hinted at or mentioned in some way.
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Edit: typos below have been fixed in 647828.
Blessed Sisturn III has a few typos in its description:
Quote
WENDY_SISTURN_3_DESC = "Wendy learns a unique propety of Lune Tree Blossms, thining the veil between worlds.\nAbigail's presence becomes stronger, giving her more resistance to the Giants of the Constant like the rest of the surviors."
Like Blessed Sisturn II, it also doesn't mention or hint that the Sisturn needs to be filled with Lune Tree Blossoms for the property to apply.
It also doesn't hint that it lets you use Dark Petals on it too (shouldn't this be allowed at all times without skills though, with only Lune Tree Blossoms being skill exclusive?).
Nothing to add here, explanations above and in linked report provide enough context.
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