Given that the current beta is about cave content, I thought I'd bring attention to this again, even if it's pretty small.
This issue happens due to them having the "hostile" tag. It can be quite inconvenient, especially when trying to fight slurtles themselves, as the mound will most likely be prioritized.
Shouldn't they also have the "structure" tag like other similar entities (hound mounds, bee hives, etc)? This would also make it so if new non-structure targets are detected when attempting to attack, those take priority, like with other similar entities.
Steps to Reproduce
- Get close to a Slurtle Mound.
- Press the Attack bind. Try this even with other hostiles around (while remaining closer to the mound).
- Notice how the mound will prioritized, as well as being targeted at all despite not force-attacking at first.
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