Joining the caves on a self hosted world crashes the game to desktop (with or without any mods). After this the world cannot be launched again unless it's rolled back to an earlier state.
Sadly, it doesn't seem to be consistent, I tried a few different (new or existing) worlds, and only some of those crashed. Hopefully the attached master_server_log.txt logfile can help more.
The crashing ones are always crashing, so it's possible to me to provide more logs if needed.
Steps to Reproduce
1. Copy a cave enabled world from the main branch or generate a new one.
2. Interact with the new content. (This is the part I could not figure out, so this step might be wrong.)
3. Find a sinkhole and try to enter the caves.
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