Jump to content

Opening Moon Clone inventory drains their charge completely


Sofy Happy
  • Fixed

I am unsure whether this is an unintended bug or intentional design, but either way, the implementation feels unreasonable.
A simple action like opening the inventory should not come with such a harsh cost.
Additionally, inventory access can easily be triggered by accidental misclicks.


Steps to Reproduce
  1. Summon a Moon Clone and equip it with 7 Illumination Circuits. Observe its brightness to gauge its remaining charge.
  2. Open the Moon Clone’s inventory, then close it.
  3. Check if the illumination circuits still function to determine whether its charge has been fully depleted.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...