In function self:CooldownArena(), at line 315, it seems this DoTaskInTime missing the function it want to run?
self.arena.cooldowntask = self.inst:DoTaskInTime(TUNING.SHARKBOI_ARENA_COOLDOWN_DAYS)
And DoTaskInTime in function self:OnLoad(data) do have function it will execute.
self.arena.cooldowntask = self.inst:DoTaskInTime(data.cooldown, self.OnCooldownEnd)
So currently if player never reload the world, new ice island won't spawn.
Steps to Reproduce
1. defeat sharkboi
2. wait until its respawn cooldown end
3. if the game didn't run the self:OnLoad(data) function
4. new ice island won't spawn
- 1
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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