If a looping sound is played during entity creation, it will be played at (0, 0, 0) until it is awake again.
Steps to Reproduce
- Go near (0, 0, 0)
- Run SpawnPrefab("dragonflyfurnace").Transform:SetPosition(100, 0, 0) in console
- You can hear the furnace looping sound
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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