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explosives do not damage ocean ice


Harryyw
  • Pending

In cannonballs.lua and explosive.lua, add something like

if TheWorld.components.oceanicemanager ~= nil then
  -- Damage any ocean ice we hit.
  TheWorld.components.oceanicemanager:DamageIceAtPoint(x, y, z, CANNONBALL_DAMAGE)
end

just like damaging docks


Steps to Reproduce

Shoot ocean_ice using cannons and find it is infinitely more solid than docks:juggling:




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