Today’s patch fixed the issue where destroying a Telelocator Socket would break its paired Telelocator Focus entirely, which appears to be an alternative fix for the bug I previously submitted. However, sockets can still stay linked to their core Telelocator Focus after physical separation. Could technical constraints be the reason this core separation bug remains unfixed?
With today’s change allowing Telelocator Focus to be placed aboard boats, an existing ship-item-shifting exploit can move a Telelocator Socket from one vessel to a different boat and split it away from its main Focus. When combined with the newly added Telelocator Stones, players only need to insert a stone into these detached sockets to fast-travel anywhere they want. This renders the standard stone-consuming warp mechanic largely obsolete.
As shown in the attached video: Use the demonstrated ship-glitch method to shift one Telelocator Socket belonging to a boat-mounted Telelocator Focus onto a separate boat. This exploit chain relies on multiple underlying bugs, making its full mechanical breakdown overly lengthy to detail.
Several critical bugs I reported last week were overlooked by the development team, leaving me uncertain whether fixes for these issues are feasible under current technical limits or development timelines. I am ready to fully explain the complete underlying mechanics if developers reply to this thread requesting further details.
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