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Crash when examining a mole hill


Rickzzs
  • Fixed

[01:38:05]: [string "scripts/scrapbookpartitions.lua"]:172: bad argument #1 to 'hash' (string expected, got nil)
LUA ERROR stack traceback:
scripts/scrapbookpartitions.lua:172 in (method) WasViewedInScrapbook (Lua) <169-179>
   self =
      save_enabled = true
      storage = table: 000000004CD73660
      dirty_buckets = table: 000000004CD72B70
      loaded = true
      synced = true
   thing = nil
scripts/actions.lua:849 in (field) fn (Lua) <835-861>
   act = 检查 385295 -  (valid:true)
   targ = 385295 -  (valid:true)
   desc = 那下面有东西正在挖地道。
   text_filter_context = nil
   original_author = nil
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
   self (valid:true) =
      action = table: 0000000063ACDB50
      doer = 124958 - wickerbottom (valid:true)
      onfail = table: 0000000128D8E2F0
      doerownsobject = false
      rotation = 0
      onsuccess = table: 0000000128D8E610
      options = table: 0000000128D8DDF0
      target = 164544 -  (valid:true)
scripts/entityscript.lua:1436 in (method) PushBufferedAction (Lua) <1405-1448>
   self (valid:true) =
      _PostActivateHandshakeState_Client = 3
      GetMoistureRateScale = function - scripts/prefabs/player_common.lua:247
      SetCameraDistance = function - scripts/prefabs/player_common.lua:1421
      ScreenFlash = function - scripts/prefabs/player_common.lua:1483
      skeleton_prefab = skeleton_player
      player_classified = 124960 - player_classified (valid:true)
      MakeGenericCommander = function - scripts/prefabs/player_common_extensions.lua:816
      IsOverheating = function - scripts/prefabs/player_common.lua:217
      IsActing = function - scripts/prefabs/player_common_extensions.lua:857
      RegisterAbility = function - ../mods/characterkey/scripts/AbilityModifier.lua:81
      ShowNickname = 130237 -  (valid:true)
      ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1413
      ApplyScale = function - scripts/prefabs/player_common.lua:1500
      SetGhostMode = function - scripts/prefabs/player_common.lua:855
      ShowActions = function - scripts/prefabs/player_common.lua:1395
      HUD = HUD
      OnWakeUp = function - scripts/prefabs/player_common.lua:1261
      Transform = Transform (00000001237EB500)
      actionreplica = table: 00000001346A8C70
      event_listening = table: 00000001346A9530
      actioncomponents = table: 00000001346A8F40
      _PICKUPSOUNDS = table: 000000005A66D760
      SwapAllCharacteristics = function - scripts/prefabs/player_common.lua:1961
      prefab = wickerbottom
      updatecomponents = table: 00000001346B51F0
      YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:78
      ShakeCamera = function - scripts/prefabs/player_common.lua:1441
      YOTB_isskinunlocked = function - scripts/prefabs/player_common.lua:85
      MiniMapEntity = MiniMapEntity (00000001237EB5C0)
      OnAddCherryBug = function - ../mods/workshop-1289779251/postinit/prefabs/wilson.lua:26
      dsa_persistdata = table: 00000001346A1380
      replica = table: 00000001346A8680
      OnSleepIn = function - scripts/prefabs/player_common.lua:1233
      _underleafcanopy = net_bool (000000001DB2F3B0)
      SetCameraZoomed = function - scripts/prefabs/player_common.lua:1427
      SetPersistData = function - scripts/entityscript.lua:1746
      showoceanfish_thread = TASK mod_show_oceanfish_thread:
      DisableLoadingProtection = function - scripts/prefabs/player_common.lua:1012
      Network = Network (00000001237EB8C0)
      userid = KU_St8CD_Zw
      OnPreLoad = function - scripts/prefabs/player_common.lua:1133
      GetPersistData = function - ../mods/workshop-2657513551/modmain/save.lua:414
      name = RICK
      ka_load_task_counter = 2
      ScreenFade = function - scripts/prefabs/player_common.lua:1474
      kaAchievementData = table: 00000000DB63E8F0
      ChangeToMonkey = function - scripts/prefabs/player_common.lua:1980
      _PostActivateHandshakeState_Server = 3
      AttachClassified = function - scripts/prefabs/player_common.lua:1030
      isplayer = true
      _sharksoundp
[01:38:05]: [string "scripts/scrapbookpartitions.lua"]:172: bad argument #1 to 'hash' (string expected, got nil)
LUA ERROR stack traceback:
    scripts/scrapbookpartitions.lua:172 in (method) WasViewedInScrapbook (Lua) <169-179>
    scripts/actions.lua:849 in (field) fn (Lua) <835-861>
    scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
    scripts/entityscript.lua:1436 in (method) PushBufferedAction (Lua) <1405-1448>
    scripts/components/locomotor.lua:709 in (method) PushAction (Lua) <670-754>
    scripts/components/playercontroller.lua:3559 in (method) DoAction (Lua) <3486-3570>
    scripts/components/playercontroller.lua:3725 in () ? (Lua) <3596-3726>
    =(tail call):-1 in ()  (tail) <-1--1>
    ../mods/workshop-1601725838/modmain.lua:210 in () ? (Lua) <197-215>
    =(tail call):-1 in ()  (tail) <-1--1>
    scripts/components/playercontroller.lua:534 in () ? (Lua) <495-576>
    =(tail call):-1 in ()  (tail) <-1--1>
    =(tail call):-1 in ()  (tail) <-1--1>
    ../mods/workshop-2480826828/modmain.lua:52 in (upvalue) PlayerControllerOnControl (Lua) <44-53>
    ../mods/workshop-2325441848/modmain.lua:176 in () ? (Lua) <158-184>
    =(tail call):-1 in ()  (tail) <-1--1>
    scripts/components/playercontroller.lua:303 in (field) fn (Lua) <303-303>
    scripts/events.lua:46 in (method) HandleEvent (Lua) <42-49>
    scripts/input.lua:167 in (method) OnControl (Lua) <162-169>
    scripts/input.lua:422 in () ? (Lua) <421-423>


Steps to Reproduce

Stated above.

  • Like 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

This happened to me as well. Here's my game log:

[00:43:09]: Invalid RPC data type
[00:43:09]: [string "scripts/scrapbookpartitions.lua"]:172: bad argument #1 to 'hash' (string expected, got nil)
LUA ERROR stack traceback:
=[C]:-1 in (upvalue) hash (C) <-1--1>
scripts/scrapbookpartitions.lua:172 in (method) WasViewedInScrapbook (Lua) <169-179>
   self =
      save_enabled = true
      storage = table: 000000007DB9E5A0
      dirty_buckets = table: 000000007DB9E5F0
      loaded = true
      synced = true
   thing = nil
scripts/components/playercontroller.lua:3565 in (method) DoAction (Lua) <3486-3570>
   self =
      predictionsent = false
      predictwalking = false
      draggingonground = false
      deploy_mode = true
      controller_targeting_modifier_down = false
      controller_targeting_lock_target = false
      lastrottime = 131.16667350754
      map = Map (0000000037796C80)
      is_hopping = false
      LMBaction = Examine 109736 -  (valid:true)
      zoomout_same_as_scrolldown = true
      actionholding = false
      lastzoomtime = 45.066669017076
      zoomin_same_as_scrollup = true
      controller_target_age = 1.#INF
      remote_authority = true
      handler = table: 000000004CA74250
      highlight_guy = 109736 -  (valid:true)
      inst = 100174 - wanda (valid:true)
      remote_vector = (-517.21, 3.00, -441.98)
      classified = 102254 - player_classified (valid:true)
      remote_predicting = false
      _hasitemslots = true
      directwalking = false
      ondetachclassified = function - scripts/components/playercontroller.lua:179
      recent_bufferedaction = table: 000000004800BA90
      locomotor = table: 0000000037478F00
      isclientcontrollerattached = false
      remote_controls = table: 000000004CBEEF20
      ismastersim = false
      heldactioncooldown = 0
      dragwalking = false
      controller_targeting_targets = table: 000000004800BAE0
      HasItemSlots = function - scripts/components/playercontroller.lua:30
      time_direct_walking = 0.30000001564622
      mousetimeout = 10
   buffaction = Examine 109736 -  (valid:true)
   spellbook = nil
   valid = true
   currentbuffaction = nil
scripts/components/playercontroller.lua:3725 in (method) OnLeftClick (Lua) <3596-3726>
   self =
      predictionsent = false
      predictwalking = false
      draggingonground = false
      deploy_mode = true
      controller_targeting_modifier_down = false
      controller_targeting_lock_target = false
      lastrottime = 131.16667350754
      map = Map (0000000037796C80)
      is_hopping = false
      LMBaction = Examine 109736 -  (valid:true)
      zoomout_same_as_scrolldown = true
      actionholding = false
      lastzoomtime = 45.066669017076
      zoomin_same_as_scrollup = true
      controller_target_age = 1.#INF
      remote_authority = true
      handler = table: 000000004CA74250
      highlight_guy = 109736 -  (valid:true)
      inst = 100174 - wanda (valid:true)
      remote_vector = (-517.21, 3.00, -441.98)
      classified = 102254 - player_classified (valid:true)
      remote_predicting = false
      _hasitemslots = true
      directwalking = false
      ondetachclassified = function - scripts/components/playercontroller.lua:179
      recent_bufferedaction = table: 000000004800BA90
      locomotor = table: 0000000037478F00
      isclientcontrollerattached = false
      remote_controls = table: 000000004CBEEF20
      ismastersim = false
      heldactioncooldown = 0
      dragwalking = false
      controller_targeting_targets = table: 000000004800BAE0
      HasItemSlots = function - scripts/components/playercontroller.lua:30
      time_direct_walking = 0.30000001564622
      mousetimeout = 10
   down = true
   act = Examine 109736 -  (valid:true)
   spellbook = nil
   spell_id = nil
scripts/components/playercontroller.lua:534 in (method) OnControl (Lua) <495-576>
   self =
      predictionsent = false
      predictwalking = false
      draggingonground = false
      deploy_mode = true
      controller_targeting_modifier_down = false
      controller_targeting_lock_target = false
      lastrottime = 131.16667350754
      map = Map (0000000037796C80)
      is_hopping =
[00:43:09]: [string "scripts/scrapbookpartitions.lua"]:172: bad argument #1 to 'hash' (string expected, got nil)
LUA ERROR stack traceback:
    =[C]:-1 in (upvalue) hash (C) <-1--1>
    scripts/scrapbookpartitions.lua:172 in (method) WasViewedInScrapbook (Lua) <169-179>
    scripts/components/playercontroller.lua:3565 in (method) DoAction (Lua) <3486-3570>
    scripts/components/playercontroller.lua:3725 in (method) OnLeftClick (Lua) <3596-3726>
    scripts/components/playercontroller.lua:534 in (method) OnControl (Lua) <495-576>
    scripts/components/playercontroller.lua:303 in (field) fn (Lua) <303-303>
    scripts/events.lua:46 in (method) HandleEvent (Lua) <42-49>
    scripts/input.lua:167 in (method) OnControl (Lua) <162-169>
    scripts/input.lua:422 in () ? (Lua) <421-423>

 

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