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Communal Kelp Dish only takes effect once for mermhouse_crafted/mermwatchtower


AshBarks
  • Fixed

I'm not a native English speaker, so if anything I say confuses you, please do let me know, and I'll try to make myself clearer with the help of translation apps.

The Communal Kelp Dish takes effects by setting MaxTime of component worldsettingstimer "ChildSpawner_RegenPeriod", and timeleft of this timer changes accordingly. After the timer complete, a new timer starts, and the timeleft should be set to MaxTime, but instead, it's set to childspawner:GetTimeToNextRegen(), which is the original regenperiod.


Steps to Reproduce

- build a mermwatchtower.

- build a superior communal kelp dish near it,  offer 6 pieces of kelp, notice the maxtime and timeleft for the component worldsettingstimer  "ChildSpawner_RegenPeriod" changes from 240 to 60.so far, everything is alright.

- kill the mermguard, the timer starts. wait until the timer finishes, a new mermguard spawns, and the timeleft for this timer becomes  around 240(which I think should still be around 60).

- even worse, take the kelp away from the kelp dish, the timeleft will be around 4*240




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
3 hours ago, DiogoW said:

Changed Status to Fixed

The bug has not been fixed, and now the building is completely useless

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On 6/14/2024 at 8:16 PM, quanyu said:

The bug has not been fixed, and now the building is completely useless

The bug fix for this has not yet been released.

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