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Chessmaster tinkering effect doesn't prevent aggro for spawning clockworks from statues


Anomaly963
  • Pending

When clockworks are first spawned from hammering a statue on a full moon, or from hammering a broken clockwork, it will immediately attack WX78, even if you have the chessmaster circuit with the tinkering skill. This may be intended but was not the behaviour I expected.

Once the clockwork loses this initial aggro, the chessmaster effect will function as expected - they won't be aggroed again simply by going near.

I thought that newly spawned clockworks only attacked because I was close enough to aggro them when I was spawning them, but I guess spawning them itself provokes them. It may be worth adding this as an additional exception for the chessmaster's buff. If spawning clockworks is supposed to aggro them onto WX with the chessmaster effect then sorry for wasting dev time.


Steps to Reproduce

Install and power chessmaster circuit(s), learn the gamma tinkering I skill.

Hammer a clockwork statue on a full moon (or broken clockworks until a clockwork spawns).

You will be immediately attacked.




User Feedback


If this does not get fixed and stays as is- you can do a work around for this by transferring conciousness to a distant chasis as soon as you hammer then transfer back. no hits and instantly deaggros them

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