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Certain Combination of Circuits causes Crossroads Sanctum Waystone to Disconnect User from Server


LavenderLillie
  • Fixed

I was able to replicate a crash with the following circuits inserted and following skilltree layout that caused teleporting via the Three Masks waypoint to the Crossroads waypoint in the Sanctum to result in a server disconnect (NOT a crash). Note that under both circumstances there were a few client-side mods enabled. Both tests were in a locally hosted, 1 player limit world with both surface and cave shards.

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Steps to Reproduce

1) Equip the above Skills and Circuits

2) Enter the Sanctum Vault

3) Attempt to move from the Three Masks room to the Crossroads room and note how you disconnect from the server




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

server_log.txt This should do it-- my apologies for the delay, I was recreating the issue on a fresh save file fully unmodded (it does in fact still occur with no client mods and on the new hotfix as well)

Oops, that's the surface log, here's the caves log (where the crash is actually occuring) server_log.txt sorry for the confusion

Update, I was able to replicate the bug with both of the Illumination Circuits, so I think it's an issue with those circuits. Specifically, the issue occurred with the Beta Circuits Tinkering II skill enabled (doesn't occur without it), so as both testing and the server log would indicate it's some conflict with the light cone causing issues.

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