unsure if intended behaviour, but when attacking, or force attacking things from far away normally, causes the player to get in reach of the target to then start attacking. this behaviour is kind of strange with the spin circuit, as you'll walk somewhat near your target, then start the spin sometimes too far away from it
i've tested this only with lag prediction off, so i'm unsure if this is a result of that. still going to report it as a bug in case it is not intended
Steps to Reproduce
- Turn off Lag Prediction.
- Equip the Spin-Cycle Circuit and an axe-like weapon.
- Walk far away from your target, just enough that you can still auto-lock onto it with the attack key.
- WX should walk near target, stop somewhat halfway through, and start the spin.
- WX will miss first few hits if target doesn't walk up to them.
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